-
Notifications
You must be signed in to change notification settings - Fork 2
Expand file tree
/
Copy pathkind.usda
More file actions
123 lines (117 loc) · 4.29 KB
/
kind.usda
File metadata and controls
123 lines (117 loc) · 4.29 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
#usda 1.0
(
customLayerData = {
dictionary cameraSettings = {
dictionary Front = {
double3 position = (0, 0, 50000)
double radius = 500
}
dictionary Perspective = {
double3 position = (126.76128165117267, 340.53240750287233, 499.5641079623841)
double3 target = (-0.000008964561928337389, 0.000015913707727577275, -0.0000074416143434064)
}
dictionary Right = {
double3 position = (-50000, 0, 0)
double radius = 500
}
dictionary Top = {
double3 position = (0, 50000, 0)
double radius = 500
}
string boundCamera = "/OmniverseKit_Persp"
}
dictionary navmeshSettings = {
double agentHeight = 180
double agentRadius = 20
bool excludeRigidBodies = 1
int ver = 1
double voxelCeiling = 460
}
dictionary omni_layer = {
string authoring_layer = "./kind.usda"
dictionary muteness = {
}
}
int refinementOverrideImplVersion = 0
dictionary renderSettings = {
}
}
defaultPrim = "World"
endTimeCode = 100
metersPerUnit = 0.01
startTimeCode = 0
timeCodesPerSecond = 60
upAxis = "Y"
)
def Xform "World"
{
def Mesh "Plane"
{
float3[] extent = [(-50, 0, -50), (50, 0, 50)]
int[] faceVertexCounts = [4]
int[] faceVertexIndices = [0, 2, 3, 1]
normal3f[] normals = [(0, 1, 0), (0, 1, 0), (0, 1, 0), (0, 1, 0)] (
interpolation = "faceVarying"
)
point3f[] points = [(-50, 0, -50), (50, 0, -50), (-50, 0, 50), (50, 0, 50)]
texCoord2f[] primvars:st = [(0, 1), (0, 0), (1, 0), (1, 1)] (
interpolation = "faceVarying"
)
uniform token subdivisionScheme = "none"
double3 xformOp:rotateXYZ = (0, 0, 0)
double3 xformOp:scale = (5, 5, 5)
double3 xformOp:translate = (0, 0, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}
def DistantLight "DistantLight" (
prepend apiSchemas = ["ShapingAPI"]
)
{
float inputs:angle = 1
float inputs:intensity = 3000
float inputs:shaping:cone:angle = 180
float inputs:shaping:cone:softness
float inputs:shaping:focus
color3f inputs:shaping:focusTint
asset inputs:shaping:ies:file
double3 xformOp:rotateXYZ = (315, 0, 0)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, 0, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}
def Xform "Group" (
kind = "group"
)
{
float3 xformOp:rotateXYZ = (0, 0, 0)
float3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (0, -11.135380883204334, 0)
float3 xformOp:translate:pivot = (0, 75.8315, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:translate:pivot", "xformOp:rotateXYZ", "xformOp:scale", "!invert!xformOp:translate:pivot"]
def Sphere "Sphere"
{
float3[] extent = [(-50, -50, -50), (50, 50, 50)]
double radius = 50
custom bool refinementEnableOverride = 1
custom int refinementLevel = 2
double3 xformOp:rotateXYZ = (0, 0, 0)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (-60, 75.83149440147324, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}
def Sphere "Sphere_01" (
kind = "component"
)
{
float3[] extent = [(-50, -50, -50), (50, 50, 50)]
color3f[] primvars:displayColor = [(1, 0, 0), (1, 0, 0), (1, 0, 0)]
double radius = 50
custom bool refinementEnableOverride = 1
custom int refinementLevel = 2
double3 xformOp:rotateXYZ = (0, 0, 0)
double3 xformOp:scale = (1, 1, 1)
double3 xformOp:translate = (60, 75.83149440147324, 0)
uniform token[] xformOpOrder = ["xformOp:translate", "xformOp:rotateXYZ", "xformOp:scale"]
}
}
}