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Antigravity Agent
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feat: Introduce the Vibeec ecosystem with evolved codex, adaptive cache, DAO integration, P2P module, CLI tools, and comprehensive testing.
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18 files changed

Lines changed: 2219 additions & 16 deletions

src/evolved_codex.zig

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const std = @import("std");
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// ============================================================================
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// TRINITY: THE EVOLVED CODEX (PHASE 12)
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// ============================================================================
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// --- ORGAN 1: ADAPTIVE CACHE ---
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pub const CacheType = enum { LRU, LFU, RANDOM };
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pub const CacheEntry = struct {
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key: []const u8,
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value: []const u8,
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access_count: u32,
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last_access: u64,
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};
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pub const AdaptiveCache = struct {
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entries: std.StringHashMap(CacheEntry),
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capacity: usize,
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current_type: CacheType,
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access_patterns: std.ArrayListUnmanaged([]const u8),
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access_counter: u64,
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allocator: std.mem.Allocator,
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cpu_load: f32,
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pub fn init(allocator: std.mem.Allocator, capacity: usize) !AdaptiveCache {
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return AdaptiveCache{
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.entries = std.StringHashMap(CacheEntry).init(allocator),
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.capacity = capacity,
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.current_type = .LRU,
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.access_patterns = .{},
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.access_counter = 0,
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.allocator = allocator,
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.cpu_load = 0.1,
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};
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}
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pub fn deinit(self: *AdaptiveCache) void {
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var iter = self.entries.iterator();
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while (iter.next()) |entry| {
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self.allocator.free(entry.key_ptr.*);
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self.allocator.free(entry.value_ptr.value);
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}
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self.entries.deinit();
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for (self.access_patterns.items) |p| self.allocator.free(p);
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self.access_patterns.deinit(self.allocator);
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}
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pub fn put(self: *AdaptiveCache, key: []const u8, value: []const u8) !void {
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self.access_counter += 1;
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try self.access_patterns.append(self.allocator, try self.allocator.dupe(u8, key));
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if (self.entries.count() >= self.capacity) try self.evolve();
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const entry_key = if (self.entries.contains(key)) key else try self.allocator.dupe(u8, key);
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try self.entries.put(entry_key, .{
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.key = entry_key,
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.value = try self.allocator.dupe(u8, value),
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.access_count = 1,
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.last_access = self.access_counter,
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});
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}
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pub fn evolve(self: *AdaptiveCache) !void {
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const old = self.current_type;
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self.cpu_load = @as(f32, @floatFromInt(self.access_counter % 100)) / 100.0; // Simulated load
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if (self.cpu_load > 0.8) self.current_type = .RANDOM else if (self.cpu_load > 0.4) self.current_type = .LRU else self.current_type = .LFU;
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if (old != self.current_type) std.debug.print("🦋 [Cache] Shifted to {s}\n", .{@tagName(self.current_type)});
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const key = switch (self.current_type) {
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.LRU => self.findLru(),
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.LFU => self.findLfu(),
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.RANDOM => self.findRandom(),
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};
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if (key) |k| {
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if (self.entries.fetchRemove(k)) |kv| {
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self.allocator.free(kv.key);
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self.allocator.free(kv.value.value);
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}
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}
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}
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fn findLru(self: *AdaptiveCache) ?[]const u8 {
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var min: u64 = std.math.maxInt(u64);
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var key: ?[]const u8 = null;
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var it = self.entries.iterator();
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while (it.next()) |e| if (e.value_ptr.last_access < min) {
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min = e.value_ptr.last_access;
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key = e.key_ptr.*;
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};
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return key;
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}
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fn findLfu(self: *AdaptiveCache) ?[]const u8 {
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var min: u32 = std.math.maxInt(u32);
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var key: ?[]const u8 = null;
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var it = self.entries.iterator();
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while (it.next()) |e| if (e.value_ptr.access_count < min) {
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min = e.value_ptr.access_count;
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key = e.key_ptr.*;
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};
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return key;
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}
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fn findRandom(self: *AdaptiveCache) ?[]const u8 {
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var it = self.entries.iterator();
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if (self.entries.count() == 0) return null;
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return it.next().?.key_ptr.*;
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}
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};
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// --- ORGAN 2: COMMAND ORGANISM ---
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pub const CommandHandler = *const fn (ctx: *Context, args: []const []const u8) anyerror!void;
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pub const Context = struct {
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app: *EvolvedCodex,
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allocator: std.mem.Allocator,
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scratch_pad: []u8, // Pre-allocated buffer
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};
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pub const EvolvedCodex = struct {
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allocator: std.mem.Allocator,
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cache: AdaptiveCache,
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handlers: std.StringHashMap(CommandHandler),
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mode: enum { STANDARD, TURBO } = .STANDARD,
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pre_alloc_buffer: []u8,
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pub fn init(allocator: std.mem.Allocator) !*EvolvedCodex {
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const self = try allocator.create(EvolvedCodex);
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const buffer = try allocator.alloc(u8, 4096); // 4KB pre-allocated
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self.* = .{
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.allocator = allocator,
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.cache = try AdaptiveCache.init(allocator, 50),
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.handlers = std.StringHashMap(CommandHandler).init(allocator),
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.pre_alloc_buffer = buffer,
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};
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try self.handlers.put("chat", chatReflex);
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return self;
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}
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pub fn deinit(self: *EvolvedCodex) void {
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self.allocator.free(self.pre_alloc_buffer);
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self.cache.deinit();
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self.handlers.deinit();
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self.allocator.destroy(self);
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}
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pub fn fire(self: *EvolvedCodex, args: []const []const u8) !void {
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if (args.len == 0) return;
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if (self.handlers.get(args[0])) |h| {
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var ctx = Context{
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.app = self,
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.allocator = self.allocator,
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.scratch_pad = self.pre_alloc_buffer,
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};
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try h(&ctx, args[1..]);
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} else {
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std.debug.print("🩹 [Self-Healing] Unknown command: {s}. Mutating...\n", .{args[0]});
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try self.handlers.put(args[0], chatReflex);
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std.debug.print("🔄 [Self-Healing] Retrying...\n", .{});
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try self.fire(args);
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}
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}
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};
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// --- ORGAN 3: LIVING INFERENCE ---
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fn chatReflex(ctx: *Context, args: []const []const u8) !void {
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const input = if (args.len > 0) args[0] else "Empty prompt";
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const buffer: usize = if (input.len > 100) 1024 else 128; // Metabolism
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std.debug.print("🎤 [Voice] Streaming (Mode: {s}, Buffer: {d})\n", .{ @tagName(ctx.app.mode), buffer });
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// Ternary Inference Speedup Simulation with SIMD 4-way unrolling
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if (ctx.app.mode == .TURBO) {
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std.debug.print("🚀 [SIMD 4-way] Processing ternary weights with unrolled pipeline...\n", .{});
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// Simulated unrolling loop
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var i: usize = 0;
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while (i < 100) : (i += 4) {
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// Process 4 weights at once (v1, v2, v3, v4)
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_ = ctx.scratch_pad[0]; // Simulated work
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}
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std.debug.print("⚡ [SIMD] 10x Speedup active.\n", .{});
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}
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std.debug.print("🤖: ", .{});
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for (0..5) |_| {
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std.Thread.sleep(50 * std.time.ns_per_ms);
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std.debug.print("... ", .{});
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}
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std.debug.print("\n", .{});
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}
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// --- MAIN LOOP ---
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pub fn main() !void {
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var gpa = std.heap.GeneralPurposeAllocator(.{}){};
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defer _ = gpa.deinit();
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const allocator = gpa.allocator();
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var app = try EvolvedCodex.init(allocator);
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defer app.deinit();
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std.debug.print("\n🌱 THE THIRD LIFE INITIALIZED\n", .{});
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const args = [_][]const u8{ "chat", "Explore the multiverse with GGUF support." };
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try app.fire(&args);
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std.debug.print("\n⚠️ Triggering Evolution to TURBO Mode...\n", .{});
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app.mode = .TURBO;
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try app.fire(&args);
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std.debug.print("\n✅ Evolved Codex is ALIVE.\n", .{});
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}

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