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release: bump version references to v2.1.0 in README and C-ABI library
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README.md

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@@ -25,7 +25,7 @@ All formats use **round-to-nearest-even** via `quantizeValue()` dispatch.
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## Quick Start
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```bash
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zig fetch --save https://github.com/gHashTag/zig-golden-float/archive/refs/tags/v2.0.0.tar.gz
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zig fetch --save https://github.com/gHashTag/zig-golden-float/archive/refs/tags/v2.1.0.tar.gz
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```
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```zig
@@ -112,7 +112,7 @@ Neural network architecture built on φ-math:
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| GF16 vs bf16 MSE ratio (uniform ±100) | 16.2× better |
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| GF16 sparsity at [-10,10] | 0% (no saturation) |
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| GFTernary sparsity (He init σ=0.05) | 100% |
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| Pearson r(φ-distance, MSE) | −0.42 |
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| Pearson r(φ-distance, MSE) | −0.34 |
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Full results in `.trinity/results/` and benches under `benches/`.
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@@ -140,7 +140,7 @@ double trinity = goldenfloat_trinity(); // φ² + φ⁻² = 3
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## Version
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**2.0.0** — see [CHANGELOG.md](CHANGELOG.md) for release history.
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**2.1.0** — see [CHANGELOG.md](CHANGELOG.md) for release history.
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## License
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build.zig

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@@ -53,7 +53,7 @@ pub fn build(b: *std.Build) void {
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.name = "goldenfloat",
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.root_module = c_abi_module,
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.linkage = .dynamic,
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.version = .{ .major = 2, .minor = 0, .patch = 0 },
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.version = .{ .major = 2, .minor = 1, .patch = 0 },
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});
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b.installArtifact(c_abi_lib);

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