- Bump to Geode
v5.7.1, fixing hangs/crashes when loading the mod on MacOS - Allow resizing the scrollbar (#88)
- Add fake children via the
geode.devtools/extra-childrenuser object (#87) - Add a way to hide children from the node tree via the
geode.devtools/hideuser flag (#87) - Fix keyboard arrows typing 'a' characters
- Add layout padding attribute
- Updated for Geode v5.0.0 and Geometry Dash 2.2081
- Add ability to restructure the node tree via drag/drop
- Add more api functions for more advanced UI control
- Visualize node visibility in tree graph (#68)
- Show ImGui cursor when mouse is out of GD window on Windows (#67)
- Improved dragging on mobile (#67)
- Made properties api use drag inputs
- Fix waitForDevTools on mods that load before DevTools
- Add screenshot button to nodes (#65)
- Improve keyboard support on mobile (#62)
- Add floating button on mobile (#62)
- Add search bar in node tree (#62)
- Fix some touch issues in the GD window (#62)
- Add node properties api (#63)
- Fix a crash when removing layouts and layout options (#58)
- iOS support (#59)
- Bump to Geode
v4.4.0 - Add support for
SimpleAxisLayout - Add missing
AxisLayoutOptionsattributes - Add AxisGap for
AxisLayout - Add
Auto Grow AxistoAxisLayoutattributes - Add
Ignore Invisible Childrencheckbox for layouts - Add the ability to remove layouts and layout options
- Add display for texture name / paths and respective copy buttons
- Add copy class name button
- Add
Tagattribute - Add
ColorandVectorattributes forCCLayerGradient - Add
CCMenuItemSpriteExtraattributes - Add toggleable cascade color and opacity
- Add
Flip XandFlip YforCCSprite - Add custom theme colors
- Reorganize and categorize some related attributes
- Fix flashing Geode Team logo
- Fix some settings not saving
- Fix fullscreen toggling sometimes breaking the UI
- Fix resizing the window causing the GD view to break
- Add back custom resolutions and window information
- Hook Geode's
getMousePosto be relative to the GD view while DevTools is open
Thanks to Alphalaneous for doing most of the changes in this update!
- Support for 2.206
- Bump to Geode
v4.0.0-beta.1 - Memory viewer overhaul (#46) - thanks @hiimjustin000
- Fix a crash related to UTF-8 directory names (3edd503)
- Added support for Intel Mac
- Disabled GD hooks that were still enabled on Windows
- Support for 2.206
- Bump to Geode
v3.0.0-beta.1 - Fixes for 64-bit
- Make the time format for memory dumps better
- Remove logs for GL extension string
- Actually save the settings used
- Adds Node IDs into the Attributes menu, along with a button to copy them
- Adds a way to create and modify an AnchorLayout
- Removes the Show Mod Index option in preparation for the new index