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v1.14.0

  • Bump to Geode v5.7.1, fixing hangs/crashes when loading the mod on MacOS
  • Allow resizing the scrollbar (#88)
  • Add fake children via the geode.devtools/extra-children user object (#87)
  • Add a way to hide children from the node tree via the geode.devtools/hide user flag (#87)
  • Fix keyboard arrows typing 'a' characters
  • Add layout padding attribute

v1.13.0

  • Updated for Geode v5.0.0 and Geometry Dash 2.2081

v1.12.0

  • Add ability to restructure the node tree via drag/drop
  • Add more api functions for more advanced UI control
  • Visualize node visibility in tree graph (#68)
  • Show ImGui cursor when mouse is out of GD window on Windows (#67)
  • Improved dragging on mobile (#67)

v1.11.0

  • Made properties api use drag inputs
  • Fix waitForDevTools on mods that load before DevTools
  • Add screenshot button to nodes (#65)
  • Improve keyboard support on mobile (#62)
  • Add floating button on mobile (#62)
  • Add search bar in node tree (#62)
  • Fix some touch issues in the GD window (#62)

v1.10.0

  • Add node properties api (#63)
  • Fix a crash when removing layouts and layout options (#58)
  • iOS support (#59)

v1.9.0 && v1.9.1

  • Bump to Geode v4.4.0
  • Add support for SimpleAxisLayout
  • Add missing AxisLayoutOptions attributes
  • Add AxisGap for AxisLayout
  • Add Auto Grow Axis to AxisLayout attributes
  • Add Ignore Invisible Children checkbox for layouts
  • Add the ability to remove layouts and layout options
  • Add display for texture name / paths and respective copy buttons
  • Add copy class name button
  • Add Tag attribute
  • Add Color and Vector attributes for CCLayerGradient
  • Add CCMenuItemSpriteExtra attributes
  • Add toggleable cascade color and opacity
  • Add Flip X and Flip Y for CCSprite
  • Add custom theme colors
  • Reorganize and categorize some related attributes
  • Fix flashing Geode Team logo
  • Fix some settings not saving
  • Fix fullscreen toggling sometimes breaking the UI
  • Fix resizing the window causing the GD view to break
  • Add back custom resolutions and window information
  • Hook Geode's getMousePos to be relative to the GD view while DevTools is open

Thanks to Alphalaneous for doing most of the changes in this update!

v1.8.0

  • Support for 2.206
  • Bump to Geode v4.0.0-beta.1
  • Memory viewer overhaul (#46) - thanks @hiimjustin000
  • Fix a crash related to UTF-8 directory names (3edd503)

v1.7.1

  • Added support for Intel Mac
  • Disabled GD hooks that were still enabled on Windows

v1.7.0

  • Support for 2.206
  • Bump to Geode v3.0.0-beta.1
  • Fixes for 64-bit
  • Make the time format for memory dumps better
  • Remove logs for GL extension string
  • Actually save the settings used

v1.6.0

  • Adds Node IDs into the Attributes menu, along with a button to copy them
  • Adds a way to create and modify an AnchorLayout
  • Removes the Show Mod Index option in preparation for the new index