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One more include to make mac happy
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src/platform/utils.hpp

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#include <string>
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#include <stdint.h>
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#ifndef GEODE_IS_WINDOWS
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#include <cxxabi.h>
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#endif
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#include <Geode/cocos/cocoa/CCObject.h>
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static inline std::string getNodeName(cocos2d::CCObject* node) {

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