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change m_unk9e8 to m_dashFireFrame
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bindings/2.2081/GeometryDash.bro

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -14812,7 +14812,7 @@ class PlayerObject : GameObject, AnimatedSpriteDelegate {
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double m_maybeReverseAcceleration;
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float m_xVelocityRelated2;
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bool m_isDashing;
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int m_unk9e8;
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int m_dashFireFrame;
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int m_groundObjectMaterial;
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float m_vehicleSize;
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float m_playerSpeed;

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