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6 changes: 3 additions & 3 deletions bindings/2.2081/GeometryDash.bro
Original file line number Diff line number Diff line change
Expand Up @@ -725,7 +725,7 @@ class BoomListLayer : cocos2d::CCLayerColor {

[[link(android)]]
class BoomListView : cocos2d::CCLayer, TableViewDelegate, TableViewDataSource {
BoomListView() = inline;
BoomListView() = win 0x3be90, inline;
~BoomListView() = win 0x3bf80, imac 0x30c2f0, m1 0x29bc44, ios 0x1cfde0;

static BoomListView* create(cocos2d::CCArray* entries, TableViewCellDelegate* delegate, float height, float width, int page, BoomListType type, float y) = win inline, imac 0x30c610, m1 0x29be54, ios inline;
Expand Down Expand Up @@ -12372,7 +12372,7 @@ class LevelManagerDelegate {
[[link(android)]]
class LevelOptionsLayer : GJOptionsLayer {
// virtual ~LevelOptionsLayer();
LevelOptionsLayer() = inline;
LevelOptionsLayer() = win 0x31e730, inline;

static LevelOptionsLayer* create(LevelSettingsObject* object) = win inline, imac 0x26e720, m1 0x2117fc, ios 0x17babc;

Expand Down Expand Up @@ -16869,7 +16869,7 @@ class SetupCollisionStateTriggerPopup : SetupInstantCollisionTriggerPopup {
// virtual ~SetupCollisionStateTriggerPopup();
SetupCollisionStateTriggerPopup() = inline;

static SetupCollisionStateTriggerPopup* create(EffectGameObject* object, cocos2d::CCArray* objects) = win inline, imac 0x397d20, m1 0x31d938, ios 0x231488;
static SetupCollisionStateTriggerPopup* create(EffectGameObject* object, cocos2d::CCArray* objects) = win 0x41a8b0, imac 0x397d20, m1 0x31d938, ios 0x231488;

bool init(EffectGameObject* object, cocos2d::CCArray* objects) = win 0x41a9c0, imac 0x397f50, m1 0x31dac4, ios 0x231564;
}
Expand Down
2 changes: 2 additions & 0 deletions bindings/2.2081/inline/BoomListView.cpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
#include <Geode/Bindings.hpp>

#if !defined(GEODE_IS_WINDOWS)
BoomListView::BoomListView() {
m_tableView = nullptr;
m_entries = nullptr;
Expand All @@ -10,6 +11,7 @@ BoomListView::BoomListView() {
m_currentPage = 0;
m_locked = false;
}
#endif

bool BoomListView::init(cocos2d::CCArray* entries, BoomListType type, float width, float height) {
return this->init(entries, nullptr, height, width, 0, type, 0.0f);
Expand Down
2 changes: 2 additions & 0 deletions bindings/2.2081/inline/LevelOptionsLayer.cpp
Original file line number Diff line number Diff line change
@@ -1,8 +1,10 @@
#include <Geode/Bindings.hpp>

#if !defined(GEODE_IS_WINDOWS)
LevelOptionsLayer::LevelOptionsLayer() {
m_settingsObject = nullptr;
}
#endif

#if defined(GEODE_IS_WINDOWS) || defined(GEODE_IS_IOS)
#endif
Expand Down
9 changes: 0 additions & 9 deletions bindings/2.2081/inline/SetupCollisionStateTriggerPopup.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6,15 +6,6 @@ SetupCollisionStateTriggerPopup::SetupCollisionStateTriggerPopup() {}
#endif

#if defined(GEODE_IS_WINDOWS)
SetupCollisionStateTriggerPopup* SetupCollisionStateTriggerPopup::create(EffectGameObject* object, cocos2d::CCArray* objects) {
auto ret = new SetupCollisionStateTriggerPopup();
if (ret->init(object, objects)) {
ret->autorelease();
return ret;
}
delete ret;
return nullptr;
}
#endif

#if defined(GEODE_IS_IOS)
Expand Down
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