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Sentry.Samples.Ios.csproj
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52 lines (45 loc) · 1.93 KB
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net9.0-ios</TargetFramework>
<TargetPlatformVersion>18</TargetPlatformVersion>
<OutputType>Exe</OutputType>
<Nullable>enable</Nullable>
<ImplicitUsings>true</ImplicitUsings>
<SupportedOSPlatformVersion>15.0</SupportedOSPlatformVersion>
<SelfContained>true</SelfContained>
<PublishAot>true</PublishAot>
<!-- TODO: Remove once this issue has been addressed: https://github.com/dotnet/runtime/pull/109186 -->
<WarningsNotAsErrors>IL3050;IL3053</WarningsNotAsErrors>
</PropertyGroup>
<PropertyGroup>
<SentryOrg>sentry-sdks</SentryOrg>
<SentryProject>sentry-dotnet</SentryProject>
<SentryUploadSymbols>true</SentryUploadSymbols>
<SentryUploadSources>true</SentryUploadSources>
</PropertyGroup>
<!-- To run on a device, you need to set the CodesignEntitlements property. -->
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<CodesignKey>iPhone Developer</CodesignKey>
</PropertyGroup>
<!--
In a real project, use the PackageReference and set the version to the latest release.
Use that instead of the ProjectReference.
-->
<!--
For this demo app, let's upload sources and symbols to Sentry on every build, regardless of configuration.
In a real app, you probably only want to do this on Release builds.
-->
<PropertyGroup>
<SentryOrg>sentry-sdks</SentryOrg>
<SentryProject>sentry-dotnet</SentryProject>
<SentryUploadSources>true</SentryUploadSources>
<SentryUploadSymbols>true</SentryUploadSymbols>
</PropertyGroup>
<ItemGroup>
<!-- <PackageReference Include="Sentry" Version="..." /> -->
<ProjectReference Include="..\..\src\Sentry\Sentry.csproj" />
<ProjectReference Include="..\..\src\Sentry.SourceGenerators\Sentry.SourceGenerators.csproj"
OutputItemType="Analyzer"
ReferenceOutputAssembly="false"/>
</ItemGroup>
</Project>