You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CHANGELOG.md
+2-1Lines changed: 2 additions & 1 deletion
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -9,7 +9,8 @@
9
9
10
10
### Features
11
11
12
-
- Added `AndroidNativeAnrEnabled` (default `true`) to enable ANR detection through `sentry-java` SDK. The native ANR integration monitors the Android UI thread. On API ≥ 30 this uses [ANR v2](https://docs.sentry.io/platforms/android/configuration/app-not-respond/) via `ApplicationExitInfo` to report OS-detected ANRs from prior runs; on API < 30 it falls back to an in-process watchdog. This is complementary to the Unity SDK's C# watchdog, which monitors the Unity player loop. ([#2671](https://github.com/getsentry/sentry-unity/pull/2671))
12
+
- Added `EnableAppHangTracking` (default `true`) and `AppHangTimeout` (default `5s`) to enable app hang detection via the native SDK. Currently effective on iOS through `sentry-cocoa`, which monitors the main thread and produces a stack trace for the hang event. On other platforms this is a no-op until each platform's native hang detection lands. When enabled on iOS, the Unity SDK's C# watchdog is skipped to avoid duplicate reports ([#2679](https://github.com/getsentry/sentry-unity/pull/2679))
13
+
- Added `AndroidNativeAnrEnabled` (default `true`) to enable ANR detection through the `sentry-java` SDK. The native ANR integration monitors the Android UI thread. On API ≥ 30 this uses [ANR v2](https://docs.sentry.io/platforms/android/configuration/app-not-respond/) via `ApplicationExitInfo` to report OS-detected ANRs from prior runs; on API < 30 it falls back to an in-process watchdog. This is complementary to the Unity SDK's C# watchdog, which monitors the Unity player loop. ([#2671](https://github.com/getsentry/sentry-unity/pull/2671))
0 commit comments