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1. Download the WeChatPay.unitypackage and import it into your project. If you already have the External Dependency Manager plugin in your project, choose whether or not to import this folder according to your needs.
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2. If you are using Unity 2019 or an earlier version, you need to move the WeChatPay.androidlib folder into the `Plugins/Android` directory.
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3. The `WXPay.cs` file defines all the available APIs. Call the `InitSDK` function and pass in your app ID, then you can use the `Pay` function to open the payment dialog.
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