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ApiV1CreativePoolsIdGet200Response

Properties

Name Type Description Notes
Data Pointer to map[string]interface{} [optional]

Methods

NewApiV1CreativePoolsIdGet200Response

func NewApiV1CreativePoolsIdGet200Response() *ApiV1CreativePoolsIdGet200Response

NewApiV1CreativePoolsIdGet200Response instantiates a new ApiV1CreativePoolsIdGet200Response object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewApiV1CreativePoolsIdGet200ResponseWithDefaults

func NewApiV1CreativePoolsIdGet200ResponseWithDefaults() *ApiV1CreativePoolsIdGet200Response

NewApiV1CreativePoolsIdGet200ResponseWithDefaults instantiates a new ApiV1CreativePoolsIdGet200Response object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetData

func (o *ApiV1CreativePoolsIdGet200Response) GetData() map[string]interface{}

GetData returns the Data field if non-nil, zero value otherwise.

GetDataOk

func (o *ApiV1CreativePoolsIdGet200Response) GetDataOk() (*map[string]interface{}, bool)

GetDataOk returns a tuple with the Data field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetData

func (o *ApiV1CreativePoolsIdGet200Response) SetData(v map[string]interface{})

SetData sets Data field to given value.

HasData

func (o *ApiV1CreativePoolsIdGet200Response) HasData() bool

HasData returns a boolean if a field has been set.

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