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🐠 Add Support for Frame Scaling #16

@cengiz-pz

Description

@cengiz-pz

Is there an existing issue for this?

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Current Behavior

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Proposed Behavior

Add new scale_width & scale_height options to FeedRequest

  • Post-capture downscale of the pixel buffer before emitting frame_available
  • Both platforms capture at a native resolution then let you downsample in software
  • Reduces Godot-side processing load

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Plugin Version

1.1

Anything else?

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