Skip to content

🐞 build.sh -a fails when run with no arguments #101

@cengiz-pz

Description

@cengiz-pz

Is there an existing issue for this?

  • I have searched the existing open and closed issues
  • I have searched the discussions
  • I have starred the repository

Current Behavior

When no arguments are supplied to build.sh -a call, the script fails with error

Expected Behavior

When no arguments are supplied to build.sh -a call, the script should print usage information

Same for build.sh -i

Steps To Reproduce

No response

Godot Version

4.6.stable

OS Godot Is Running On

Windows 11

Plugin Version

1.0

OS Plugin Is Running On

Android 16

Anything else?

No response

Metadata

Metadata

Assignees

No one assigned

    Labels

    androidRelated to the Android platformbuild systemIssue related to the build systemiosRelated to the iOS platformreported bugReported issue has been reported as a bug but has not yet been investigated

    Type

    No fields configured for Bug.

    Projects

    No projects

    Milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions