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register_types.cpp
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48 lines (37 loc) · 1.37 KB
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/* godot-cpp integration testing project.
*
* This is free and unencumbered software released into the public domain.
*/
#include "register_types.h"
#include <godot/gdnative_interface.h>
#include <godot_cpp/core/class_db.hpp>
#include <godot_cpp/core/defs.hpp>
#include <godot_cpp/godot.hpp>
#include "example.h"
#include "tests.h"
using namespace godot;
void initialize_example_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
ClassDB::register_class<ExampleRef>();
ClassDB::register_class<ExampleMin>();
ClassDB::register_class<Example>();
ClassDB::register_class<ExampleVirtual>(true);
ClassDB::register_abstract_class<ExampleAbstract>();
}
void uninitialize_example_module(ModuleInitializationLevel p_level) {
if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
return;
}
}
extern "C" {
// Initialization.
GDNativeBool GDN_EXPORT gdexample_library_init(const GDNativeInterface *p_interface, const GDNativeExtensionClassLibraryPtr p_library, GDNativeInitialization *r_initialization) {
godot::GDExtensionBinding::InitObject init_obj(p_interface, p_library, r_initialization);
init_obj.register_initializer(initialize_example_module);
init_obj.register_terminator(uninitialize_example_module);
init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE);
return init_obj.init();
}
}