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Merge pull request #11795 from Calinou/troubleshooting-physics-issues-editor-unique
Mention making a resource unique in the editor in Troubleshooting physics issues
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tutorials/physics/troubleshooting_physics_issues.rst

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@@ -66,9 +66,12 @@ shape is not a child of the visual representation in this case.
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Since resources are shared by default, you'll have to make the collision shape
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resource unique if you don't want the change to be applied to all nodes using
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the same collision shape resource in the scene. This can be done by calling
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``duplicate()`` in a script on the collision shape resource *before* changing
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its size.
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the same collision shape resource in the scene. This can be done in two ways:
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- In the editor, by clicking :menu:`Make Unique` in the CollisionShape
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resource dropdown in the inspector, then changing its size.
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- In a script, by calling ``duplicate()`` in a script on the collision shape
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resource *before* changing its size.
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Thin objects are wobbly when resting on the floor
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