We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 630cf77 commit 5f56fadCopy full SHA for 5f56fad
1 file changed
tutorials/physics/troubleshooting_physics_issues.rst
@@ -16,7 +16,7 @@ can also help answer questions related to physics engine behavior.
16
Objects are passing through each other at high speeds
17
-----------------------------------------------------
18
19
-This is known as *tunneling*. Enabling **Continuous CD** in the RigidBody
+This is known as *tunneling*. Enabling **Continuous CD** (Continuous Collision Detection) in the RigidBody
20
properties can sometimes resolve this issue. If this does not help, there are
21
other solutions you can try:
22
0 commit comments