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Merge pull request #11922 from bruvzg/no_sim2
[iOS] Fix outdated simulator notes.
2 parents 796156c + 48bdd91 commit 64b7f41

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engine_details/development/compiling/compiling_for_ios.rst

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@@ -76,11 +76,10 @@ linked on iOS; there is no dynamic linking option available, unlike macOS.
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.. warning::
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Compiling for the iOS simulator is currently not supported as per
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`GH-102149 <https://github.com/godotengine/godot/issues/102149>`__.
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The iOS simulator only supports the ``Compatibility`` renderer.
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Apple Silicon Macs can run iOS apps natively, so you can run exported iOS projects
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directly on an Apple Silicon Mac without needing the iOS simulator.
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directly on an Apple Silicon Mac without iOS simulator limitations.
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Run
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---

tutorials/export/exporting_for_ios.rst

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@@ -66,11 +66,10 @@ When the export completes, the output folder should look like this:
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.. warning::
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Exporting for the iOS simulator is currently not supported as per
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`GH-102149 <https://github.com/godotengine/godot/issues/102149>`__.
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The iOS simulator only supports the ``Compatibility`` renderer.
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Apple Silicon Macs can run iOS apps natively, so you can run exported iOS projects
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directly on an Apple Silicon Mac without needing the iOS simulator.
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directly on an Apple Silicon Mac without iOS simulator limitations.
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Opening **exported_xcode_project_name.xcodeproj** lets you build and deploy
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like any other iOS app.

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