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2 parents 6eea05e + 2133aba commit 8c843e8Copy full SHA for 8c843e8
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tutorials/best_practices/data_preferences.rst
@@ -361,5 +361,5 @@ animation sequences for a game, it can also be useful to combine animations
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for blending, i.e. enabling smooth transitions between these animations. There
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may also be a hierarchical structure between animations that one plans out for
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their object. These are the cases where the :ref:`AnimationTree <class_AnimationTree>`
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-shines. One can find an in-depth guide on using the AnimationTree
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-:ref:`here <doc_animation_tree>`.
+shines. See the :ref:`in-depth guide on using the AnimationTree <doc_animation_tree>`
+for more details.
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