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Fix for .blend files that do not import textures.#119571

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IIng1:fix-blend-files-doesnt-import-textures
Open

Fix for .blend files that do not import textures.#119571
IIng1 wants to merge 1 commit into
godotengine:masterfrom
IIng1:fix-blend-files-doesnt-import-textures

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@IIng1 IIng1 commented May 19, 2026

Related to #119286

According to the issue description, when using Geometry Nodes together with a UV node in a shader, the UVs disappear.
I analyzed the import process and found that the real problem isn’t the disappearance of UVs, but the loss of textures after import.
I’ve partially fixed this specific issue, but if even one or more textures are found, it doesn’t help.
I’m still looking for a better solution to this problem, but for now I’ve implemented a temporary fix.

@IIng1 IIng1 requested review from a team as code owners May 19, 2026 12:32
@KoBeWi KoBeWi added this to the 4.x milestone May 19, 2026
@IIng1 IIng1 force-pushed the fix-blend-files-doesnt-import-textures branch from 628d9c0 to 98ce59b Compare May 19, 2026 14:21
@IIng1 IIng1 force-pushed the fix-blend-files-doesnt-import-textures branch from 98ce59b to 3ab6edc Compare May 19, 2026 14:35
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