-
Architecting your Compose UI:
- Update the GameLayout() composable function to display currentScrambledWord. Set the text parameter of the second text field in the column to currentScrambledWord.
NB. word count is the first text field in the GameLayout composable.
See: 5. Update the GameLayout() composable function to display currentScrambledWord. Set the text parameter of the first text field in the column to currentScrambledWord.
Architecting your Compose UI:
NB. word count is the first text field in the GameLayout composable.
See: 5. Update the GameLayout() composable function to display currentScrambledWord. Set the text parameter of the first text field in the column to currentScrambledWord.