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/**
* @license
* Copyright 2016 Google Inc.
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { describe } from "vitest";
import { chunkFormatTest } from "#src/sliceview/chunk_format_testing.js";
import { ChunkFormat } from "#src/sliceview/compressed_segmentation/chunk_format.js";
import { encodeChannels as encodeChannelsUint32 } from "#src/sliceview/compressed_segmentation/encode_uint32.js";
import { encodeChannels as encodeChannelsUint64 } from "#src/sliceview/compressed_segmentation/encode_uint64.js";
import { makeRandomArrayByChoosingWithReplacement } from "#src/sliceview/compressed_segmentation/test_util.js";
import { TypedArrayBuilder } from "#src/util/array.js";
import { DataType } from "#src/util/data_type.js";
import { prod4, vec3, vec3Key } from "#src/util/geom.js";
import { getRandomValues } from "#src/util/random.js";
describe("sliceview/compressed_segmentation/chunk_format", () => {
describe("data access", () => {
const vec888 = vec3.fromValues(8, 8, 8);
function runTest(
dataType: DataType,
volumeSize: Uint32Array,
rawData: Uint32Array | BigUint64Array,
compressedSegmentationBlockSize: vec3,
) {
const encodeBuffer = new TypedArrayBuilder(Uint32Array);
(dataType === DataType.UINT32
? encodeChannelsUint32<number | bigint>
: encodeChannelsUint64<number | bigint>)(
encodeBuffer,
compressedSegmentationBlockSize,
rawData,
volumeSize,
);
const encodedData = encodeBuffer.view;
chunkFormatTest(
dataType,
volumeSize,
(gl) => {
const chunkFormat = ChunkFormat.get(
gl,
dataType,
compressedSegmentationBlockSize,
volumeSize[3],
);
const textureLayout = chunkFormat.getTextureLayout(gl, volumeSize);
return [chunkFormat, textureLayout];
},
rawData,
encodedData,
);
}
for (const compressedSegmentationBlockSize of [
vec888,
vec3.fromValues(16, 8, 4),
]) {
describe(`sequential values blockSize=${vec3Key(
compressedSegmentationBlockSize,
)}`, () => {
for (const volumeSize of [
Uint32Array.of(13, 17, 23, 1),
Uint32Array.of(13, 17, 23, 2),
]) {
const numElements = prod4(volumeSize);
{
const rawData = new BigUint64Array(numElements);
for (let i = 0; i < rawData.length; ++i) {
rawData[i] = BigInt(i);
}
runTest(
DataType.UINT64,
volumeSize,
rawData,
compressedSegmentationBlockSize,
);
}
{
const rawData = new Uint32Array(numElements);
for (let i = 0; i < rawData.length; ++i) {
rawData[i] = i;
}
runTest(
DataType.UINT32,
volumeSize,
rawData,
compressedSegmentationBlockSize,
);
}
}
});
}
for (const numPossibleValues of [100]) {
describe(`random values out of ${numPossibleValues} possible`, () => {
const dataType = DataType.UINT64;
for (const volumeSize of [
Uint32Array.of(64, 64, 64, 1),
Uint32Array.of(36, 36, 36, 1),
]) {
const numElements = prod4(volumeSize);
const rawData = makeRandomArrayByChoosingWithReplacement(
BigUint64Array,
numElements,
numPossibleValues,
);
runTest(dataType, volumeSize, rawData, vec888);
}
});
}
describe("random values", () => {
for (const volumeSize of [
Uint32Array.of(64, 64, 64, 1),
Uint32Array.of(36, 36, 36, 1),
]) {
const numElements = prod4(volumeSize);
const rawData = new BigUint64Array(numElements);
getRandomValues(rawData);
runTest(DataType.UINT64, volumeSize, rawData, vec888);
}
for (const volumeSize of [
Uint32Array.of(13, 17, 23, 1),
Uint32Array.of(13, 17, 23, 2),
]) {
const numElements = prod4(volumeSize);
{
const rawData = new BigUint64Array(numElements);
getRandomValues(rawData);
runTest(DataType.UINT64, volumeSize, rawData, vec888);
}
{
const rawData = new Uint32Array(numElements);
getRandomValues(rawData);
runTest(DataType.UINT32, volumeSize, rawData, vec888);
}
}
});
});
});