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perf(executor): hot-path micro-optimizations and collision-safe deduplication#2158

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perf(executor): hot-path micro-optimizations and collision-safe deduplication#2158
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Copilot AI commented Mar 24, 2026

Applies OTel-style hot-path hygiene to executor.ts: eliminate hidden allocations on critical federation execution paths, reduce GC pressure in deep-traversal scenarios, and make entity deduplication collision-safe.

Phase 1 — Hot-path hygiene

  • Object.keys().lengthhasOwnProperties(): avoids allocating a throwaway array just to check emptiness in handleResp().
  • Array.from().some()for...of with early break: stops materializing the full iterator into an array in prepareBatchFetchContext.
  • filter().map() → single-pass loop: errorPath construction in prepareFlattenContext now accumulates in one pass.
  • filter().some() + loop merger: the type-condition pre-filter and payload-building loop in executeFetchPlanNode are folded into one pass with an early break.

Phase 2 — Allocation churn

  • traverseFlattenPath index-based refactor: eliminated const [segment, ...rest] = remainingPath on every recursive step. The function now takes (pathSegments, pathIndex) and advances with pathIndex + 1; no per-step array allocation on deep traversals of large federated responses.
  • Pre-sized array for error path relocation: replaced errorPath.slice(tailStart) + [...mappedPath, ...tail] spreads in both normalizeBatchFetchErrors and normalizeFetchErrors with a single new Array(mappedPath.length + tailLen) filled via index loops.
  • Create-once entityPathsByRepresentationIndex: replaced get() ?? [] + unconditional set() on every entity with a true allocate-once pattern.

Phase 3 — Collision-safe deduplication

The 32-bit hash used as a dedup key had no collision detection. Two different entity representations with the same hash would be incorrectly merged.

Introduced canonicalEncodeEntity() — a type-tagged canonical encoder — and findInBucket() for collision resolution. Both flatten and batch dedup maps now use Map<number, Array<[string, number]>> (hash → collision bucket):

// hash fast-path lookup
let bucket = hashToEntry.get(hashKey);
if (!bucket) {
  // new hash → new entity, store canonical for later collision checks
  hashToEntry.set(hashKey, [[canonicalEncodeEntity(representation), dedupIndex]]);
} else {
  // hash exists → verify canonical to distinguish true match from collision
  const canonical = canonicalEncodeEntity(representation);
  const existing = findInBucket(bucket, canonical);
  if (existing !== undefined) {
    dedupIndex = existing; // true duplicate
  } else {
    bucket.push([canonical, dedupIndex]); // real collision
  }
}

canonicalEncodeEntity uses type tags (s, n, b1/b0, A, O) so "1" and 1, or "true" and true, are never equal. Object keys are sorted and undefined values are excluded before computing the key count prefix, preventing false collisions like {a: undefined, b: "2"} vs {b: "2", c: undefined}. A JSON.stringify fallback covers unknown/future types.

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Original prompt

Implement a comprehensive performance improvement plan for executor.ts following the OTel-inspired methodology, targeting allocations and hot-path micro-optimizations in federated GraphQL execution. The work is split into these phases:

Phase 1 — Low-risk hot-path hygiene

  • Replace emptiness checks (Object.keys(...).length) with allocation-free patterns (tracked boolean or hasOwnProperty scan).
  • Avoid one-shot array materializations; replace Array.from(...).some, filter/map chains with manual single-pass loops.
  • Cleanup Map set/get patterns to allocate only as needed (create-once per key).

Phase 2 — Recurring allocation churn

  • Refactor recursive signature of traverseFlattenPath (and similar) to use index-based iteration, eliminating [segment, ...rest] destructuring arrays.
  • Profile and, where safe, reduce slice() or spread snapshotting in critical traversals (collectFlattenEntities, batch error relocation, etc.).
  • Replace batch error relocation array splicing with manual pre-sized array appends.
  • Replace allocation-heavy chained helper calls (filter(...).some(...)) on performance-relevant paths.

Phase 3 — Dedupe key optimization

  • Build and use a specialized canonical encoder for entity representations in dedupe identity building. Handle primitive types, arrays, objects, and edge cases per OTel’s reviewed rules; include type tags in encoding. Retain safe fallback for unknown/future shapes. Benchmark and validate against previous stableStringify.
  • Optionally, only after benchmarking, introduce collision-resistant hash+bucket dedupe implementation if string encoder remains a bottleneck.

Phase 4 — Plan-level/memoized improvements

  • Memoize or precompute repeated normalization calls (e.g., normalizeFlattenNodePath) if profiling validates plan reuse and performance gain.

General:

  • Validate dedupe behavior and type safety, especially key-type correctness in Maps.
  • Add benchmarks and tests for critical paths, with focus on federated response shapes, GC/heap allocation, and correctness vs previous implementation.
  • Document perf results (ops/sec, heap, latency) in the PR description.

The PR should deliver all of the above, targeting the kamil-random-perf branch, and should be suitable to pair with or supersede improvements in #2119.

The following is the prior conversation context from the user's chat exploration (may be truncated):

User: Yep — I’d turn this into a focused perf plan, but I’d widen it a bit beyond the first obvious fixes.

The core lesson from the two OTel PRs is pretty consistent: hot-path code should avoid convenience helpers that allocate or hide work. #6515 sped up hashAttributes() by avoiding Array.map() and most JSON.stringify() use, with benchmarked gains from about 2.1x to 10x depending on attribute shape. The review also called out an important nuance: keep a safe fallback for future/unexpected value types instead of hardcoding only today’s cases. #6516 pushed the same philosophy into tracing by removing Object.entries(...), avoiding Object.keys(...).length in loops, and using simpler counters/loops; its posted benchmarks improved addEvent/addLink with 128 attributes from roughly 9.5k ops/sec to about 76k ops/sec. 

For executor.ts, I’d split the work into three passes.

First pass: cheap wins with low risk.

The easiest OTel-style fix is the emptiness check in handleResp(): Object.keys(executionContext.data).length > 0. That allocates an array just to answer “is this empty?”. OTel explicitly removed this kind of pattern in hot code. Replace it with a tiny hasOwnProperties() helper using for...in, or even better, track a boolean in the execution context the first time data is written. 

Also in this bucket: Array.from(representationsByVariableName.values()).some(...) is the same class of problem. It materializes an array only to scan it once. A plain for...of over .values() with early return is better. Likewise, pathSegments.filter(...).map(...) for errorPath is classic “pretty but expensive” hot-path code; OTel’s PRs are basically a manifesto against this style in perf-sensitive paths. 

Second pass: remove recurring allocation churn.

traverseFlattenPath() is a much bigger deal than it looks. It does const [segment, ...rest] = remainingPath; on every recursive step, which means a fresh array allocation every time you descend. On large responses with nested lists, that’s exactly the kind of death-by-a-thousand-cuts OTel was removing with Object.entries and Object.keys(...).length cleanup. Rewrite this function to take pathIndex instead of remainingPath, and use const segment = pathSegments[pathIndex]. Same behavior, way less garbage. 

Related to that, collectFlattenEntities() does path.slice() every time it records an entity path. Some copying is unavoidable because you need a stable snapshot, but I’d still profile this carefully because it sits directly on top of flatten trav...

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…lication

Phase 1 - Hot-path hygiene:
- Replace Object.keys().length check with allocation-free hasOwnProperties()
- Replace Array.from().some() with for-of loop and early return
- Replace filter().map() errorPath chain with single-pass loop
- Merge filter().some() + iteration loop in executeFetchPlanNode into one pass

Phase 2 - Allocation churn:
- Refactor traverseFlattenPath to index-based iteration (eliminates [segment,...rest] array per step)
- Replace slice()+spread in error path relocation with pre-sized array appends
- Fix entityPathsByRepresentationIndex create-once pattern

Phase 3 - Collision-safe deduplication:
- Add canonicalEncodeEntity() with type tags, sorted keys, undefined exclusion, safe fallback
- Add findInBucket() for collision bucket lookup
- Use hash+bucket Map<number,Array<[string,number]>> for both flatten and batch dedup

Co-authored-by: kamilkisiela <8167190+kamilkisiela@users.noreply.github.com>
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Copilot AI changed the title [WIP] Implement performance improvement plan for executor.ts perf(executor): hot-path micro-optimizations and collision-safe deduplication Mar 24, 2026
Copilot AI requested a review from kamilkisiela March 24, 2026 21:56
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🚀 Snapshot Release (alpha)

The latest changes of this PR are available as alpha on npm (based on the declared changesets):

Package Version Info
@graphql-hive/router-runtime 1.2.2-alpha-65e520e53f136704030f853fcb56afc395d02b36 npm ↗︎ unpkg ↗︎

@ardatan ardatan marked this pull request as ready for review March 27, 2026 13:47
Copilot AI review requested due to automatic review settings March 27, 2026 13:47
@ardatan ardatan marked this pull request as draft March 27, 2026 13:48
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Pull request overview

This PR focuses on improving the runtime performance and correctness of federated execution in packages/router-runtime/src/executor.ts by reducing hot-path allocations, lowering GC pressure during deep flatten traversals, and making entity deduplication robust against 32-bit hash collisions.

Changes:

  • Replaced allocation-heavy patterns (e.g., Object.keys().length, Array.from().some(), filter/map chains) with allocation-free or single-pass loops on hot paths.
  • Refactored traverseFlattenPath to index-based traversal to avoid per-recursion array allocations; optimized error-path relocation to avoid slice()/spread churn.
  • Introduced collision-safe entity deduplication via canonical encoding + per-hash collision buckets.

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Comment on lines +624 to 628
// New hash — definitely new entity
dedupIndex = dedupedRepresentations.length;
representationKeyToIndex.set(dedupeKey, dedupIndex);
const canonical = canonicalEncodeEntity(representation);
hashToEntry.set(hashKey, [[canonical, dedupIndex]]);
dedupedRepresentations.push(representation);
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On the common path (first time a hashKey is seen), this still computes canonicalEncodeEntity(representation) and stores it. Since collisions should be rare, consider storing only dedupIndex for new hashes and computing/storing canonicals lazily only when a second representation hits the same hashKey (then compute canonical for both entries).

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Comment on lines +745 to +749
// New hash — definitely new entity
dedupIndex = ensuredVariableBatchState.representations.length;
ensuredVariableBatchState.identityToEntityIndex.set(
identity,
dedupIndex,
);
const canonical = canonicalEncodeEntity(representation);
ensuredVariableBatchState.identityToEntityIndex.set(hashKey, [
[canonical, dedupIndex],
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Even when a hashKey is new, this computes/stores canonicalEncodeEntity(representation). To keep the no-collision case allocation-light, consider deferring canonical encoding until a hash bucket already exists, and only then materializing the canonicals needed for collision checks.

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Comment on lines +620 to +621
const hashKey = stableStringify(representation);
let bucket = hashToEntry.get(hashKey);
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stableStringify() now returns a 32-bit hash (number) rather than a stringified representation, but the name suggests it returns a string. Renaming it (and corresponding call sites like hashKey = ...) to something like hashValue32/stableHash32 would make the dedupe logic easier to understand and reduce the risk of accidental misuse later.

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Comment on lines +1427 to +1431
function canonicalEncodeEntity(value: unknown): string {
if (value === null) {
return 'N';
}
const t = typeof value;
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The new collision-safe dedupe behavior (canonicalEncodeEntity + bucketed Map<number, Array<[string, number]>>) is correctness-sensitive but currently appears untested in this package. Please add tests that exercise (1) distinct representations that share a hash bucket are not merged, and (2) type-tagging/undefined-key exclusion semantics (e.g. "1" vs 1, and {a: undefined, b: "2"} vs {b: "2", c: undefined}).

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