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TriangleCount.scala
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88 lines (82 loc) · 3.07 KB
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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package org.apache.spark.graphx.lib
import scala.reflect.ClassTag
import org.apache.spark.graphx._
/**
* Compute the number of triangles passing through each vertex.
*
* The algorithm is relatively straightforward and can be computed in three steps:
*
* <ul>
* <li>Compute the set of neighbors for each vertex
* <li>For each edge compute the intersection of the sets and send the count to both vertices.
* <li> Compute the sum at each vertex and divide by two since each triangle is counted twice.
* </ul>
*
* Note that the input graph should have its edges in canonical direction
* (i.e. the `sourceId` less than `destId`). Also the graph must have been partitioned
* using [[org.apache.spark.graphx.Graph#partitionBy]].
*/
object TriangleCountX {
def run[VD: ClassTag, ED: ClassTag](graph: Graph[VD, ED]): EdgeRDD[Int] = {
// Remove redundant edges
val g = graph.groupEdges((a, b) => a).cache()
println("hello sab")
// Construct set representations of the neighborhoods
val nbrSets: VertexRDD[VertexSet] =
g.collectNeighborIds(EdgeDirection.Either).mapValues { (vid, nbrs) =>
val set = new VertexSet(4)
var i = 0
while (i < nbrs.size) {
// prevent self cycle
if (nbrs(i) != vid) {
set.add(nbrs(i))
}
i += 1
}
set
}
// join the sets with the graph
val setGraph: Graph[VertexSet, ED] = g.outerJoinVertices(nbrSets) {
(vid, _, optSet) => optSet.getOrElse(null)
}
// Edge function computes intersection of smaller vertex with larger vertex
def edgeFunc(ctx: EdgeTriplet[VertexSet, ED]) : Int= {
assert(ctx.srcAttr != null)
assert(ctx.dstAttr != null)
val (smallSet, largeSet) = if (ctx.srcAttr.size < ctx.dstAttr.size) {
(ctx.srcAttr, ctx.dstAttr)
} else {
(ctx.dstAttr, ctx.srcAttr)
}
val iter = smallSet.iterator
var counter: Int = 0
while (iter.hasNext) {
val vid = iter.next()
if (vid != ctx.srcId && vid != ctx.dstId && largeSet.contains(vid)) {
counter += 1
}
}
return counter
}
// compute the intersection along edges
val counters = setGraph.mapTriplets(edgeFunc _)
val count = counters.edges
return count
} // end of TriangleCount
}