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Copy pathTonyHawkSaveSigner.py
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684 lines (485 loc) · 24.1 KB
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"""
TonyHawkSaveSign.py - Python script to recalculate checksums in Tony Hawk Pro Skater save files.
Author: Grimdoomer
Requires Python 3.10 or greater
"""
import struct
import argparse
import hmac
import hashlib
import os.path
g_CRCTable = [
0x00000000, 0x77073096, 0xee0e612c, 0x990951ba, 0x076dc419, 0x706af48f, 0xe963a535, 0x9e6495a3,
0x0edb8832, 0x79dcb8a4, 0xe0d5e91e, 0x97d2d988, 0x09b64c2b, 0x7eb17cbd, 0xe7b82d07, 0x90bf1d91,
0x1db71064, 0x6ab020f2, 0xf3b97148, 0x84be41de, 0x1adad47d, 0x6ddde4eb, 0xf4d4b551, 0x83d385c7,
0x136c9856, 0x646ba8c0, 0xfd62f97a, 0x8a65c9ec, 0x14015c4f, 0x63066cd9, 0xfa0f3d63, 0x8d080df5,
0x3b6e20c8, 0x4c69105e, 0xd56041e4, 0xa2677172, 0x3c03e4d1, 0x4b04d447, 0xd20d85fd, 0xa50ab56b,
0x35b5a8fa, 0x42b2986c, 0xdbbbc9d6, 0xacbcf940, 0x32d86ce3, 0x45df5c75, 0xdcd60dcf, 0xabd13d59,
0x26d930ac, 0x51de003a, 0xc8d75180, 0xbfd06116, 0x21b4f4b5, 0x56b3c423, 0xcfba9599, 0xb8bda50f,
0x2802b89e, 0x5f058808, 0xc60cd9b2, 0xb10be924, 0x2f6f7c87, 0x58684c11, 0xc1611dab, 0xb6662d3d,
0x76dc4190, 0x01db7106, 0x98d220bc, 0xefd5102a, 0x71b18589, 0x06b6b51f, 0x9fbfe4a5, 0xe8b8d433,
0x7807c9a2, 0x0f00f934, 0x9609a88e, 0xe10e9818, 0x7f6a0dbb, 0x086d3d2d, 0x91646c97, 0xe6635c01,
0x6b6b51f4, 0x1c6c6162, 0x856530d8, 0xf262004e, 0x6c0695ed, 0x1b01a57b, 0x8208f4c1, 0xf50fc457,
0x65b0d9c6, 0x12b7e950, 0x8bbeb8ea, 0xfcb9887c, 0x62dd1ddf, 0x15da2d49, 0x8cd37cf3, 0xfbd44c65,
0x4db26158, 0x3ab551ce, 0xa3bc0074, 0xd4bb30e2, 0x4adfa541, 0x3dd895d7, 0xa4d1c46d, 0xd3d6f4fb,
0x4369e96a, 0x346ed9fc, 0xad678846, 0xda60b8d0, 0x44042d73, 0x33031de5, 0xaa0a4c5f, 0xdd0d7cc9,
0x5005713c, 0x270241aa, 0xbe0b1010, 0xc90c2086, 0x5768b525, 0x206f85b3, 0xb966d409, 0xce61e49f,
0x5edef90e, 0x29d9c998, 0xb0d09822, 0xc7d7a8b4, 0x59b33d17, 0x2eb40d81, 0xb7bd5c3b, 0xc0ba6cad,
0xedb88320, 0x9abfb3b6, 0x03b6e20c, 0x74b1d29a, 0xead54739, 0x9dd277af, 0x04db2615, 0x73dc1683,
0xe3630b12, 0x94643b84, 0x0d6d6a3e, 0x7a6a5aa8, 0xe40ecf0b, 0x9309ff9d, 0x0a00ae27, 0x7d079eb1,
0xf00f9344, 0x8708a3d2, 0x1e01f268, 0x6906c2fe, 0xf762575d, 0x806567cb, 0x196c3671, 0x6e6b06e7,
0xfed41b76, 0x89d32be0, 0x10da7a5a, 0x67dd4acc, 0xf9b9df6f, 0x8ebeeff9, 0x17b7be43, 0x60b08ed5,
0xd6d6a3e8, 0xa1d1937e, 0x38d8c2c4, 0x4fdff252, 0xd1bb67f1, 0xa6bc5767, 0x3fb506dd, 0x48b2364b,
0xd80d2bda, 0xaf0a1b4c, 0x36034af6, 0x41047a60, 0xdf60efc3, 0xa867df55, 0x316e8eef, 0x4669be79,
0xcb61b38c, 0xbc66831a, 0x256fd2a0, 0x5268e236, 0xcc0c7795, 0xbb0b4703, 0x220216b9, 0x5505262f,
0xc5ba3bbe, 0xb2bd0b28, 0x2bb45a92, 0x5cb36a04, 0xc2d7ffa7, 0xb5d0cf31, 0x2cd99e8b, 0x5bdeae1d,
0x9b64c2b0, 0xec63f226, 0x756aa39c, 0x026d930a, 0x9c0906a9, 0xeb0e363f, 0x72076785, 0x05005713,
0x95bf4a82, 0xe2b87a14, 0x7bb12bae, 0x0cb61b38, 0x92d28e9b, 0xe5d5be0d, 0x7cdcefb7, 0x0bdbdf21,
0x86d3d2d4, 0xf1d4e242, 0x68ddb3f8, 0x1fda836e, 0x81be16cd, 0xf6b9265b, 0x6fb077e1, 0x18b74777,
0x88085ae6, 0xff0f6a70, 0x66063bca, 0x11010b5c, 0x8f659eff, 0xf862ae69, 0x616bffd3, 0x166ccf45,
0xa00ae278, 0xd70dd2ee, 0x4e048354, 0x3903b3c2, 0xa7672661, 0xd06016f7, 0x4969474d, 0x3e6e77db,
0xaed16a4a, 0xd9d65adc, 0x40df0b66, 0x37d83bf0, 0xa9bcae53, 0xdebb9ec5, 0x47b2cf7f, 0x30b5ffe9,
0xbdbdf21c, 0xcabac28a, 0x53b39330, 0x24b4a3a6, 0xbad03605, 0xcdd70693, 0x54de5729, 0x23d967bf,
0xb3667a2e, 0xc4614ab8, 0x5d681b02, 0x2a6f2b94, 0xb40bbe37, 0xc30c8ea1, 0x5a05df1b, 0x2d02ef8d]
def getFileSize(file) -> int:
# Save the current position.
pos = file.tell()
# Seek to the end of the file.
file.seek(0, 2)
# Get the file size.
size = file.tell()
# Restore the position in the file.
file.seek(pos, 0)
# Return the file size.
return size
def computeCRC(data, size) -> int:
# Initialize the crc counter.
crc = 0xFFFFFFFF
# Loop for the size of the data.
for i in range(0, size):
val = (data[i] ^ crc) & 0xFF
crc = crc >> 8
crc ^= g_CRCTable[val]
# Done, return the checksum.
return crc
def packUnpackSaveBufferGeneric(saveBuffer, magicIndex, startIndex, magic, pack):
# Parse the secondary header so we can determine if the same is packed or not.
nsMagic = int.from_bytes(saveBuffer[magicIndex:magicIndex+2], 'big')
if nsMagic != magic:
# The save file is unpacked.
print("Save status: unpacked")
if pack == False:
return
else:
# The save file is packed.
print("Save status: packed")
if pack == True:
return
# Loop through the park data and byte flip every dword.
for i in range(0, 3750):
index = startIndex + (i * 4)
val = int.from_bytes(saveBuffer[index:index + 4], byteorder='little')
saveBuffer[index:index + 4] = int.to_bytes(val, 4, byteorder='big')
# Parse the secondary header so we can determine if the same is packed or not.
nsMagic = int.from_bytes(saveBuffer[magicIndex:magicIndex+2], 'big')
if nsMagic != magic:
# The save file is unpacked.
print("Save is now unpacked")
else:
# The save file is packed.
print("Save is now packed")
class XboxSaveSigner:
# Retail xbox cert key.
XBOX_RETAIL_CERT_KEY = bytearray.fromhex('5C0733AE0401F7E8BA7993FDCD2F1FE0')
# Devkit xbox cert key.
XBOX_DEBUG_CERT_KEY = bytearray.fromhex('66810d3791fd457fbfa976f8a446a494')
# Save game signing keys:
THPS3_SAVE_KEY = bytearray.fromhex('52BC6FFE29EF0EF9BC50885415782D5B')
THPS4_SAVE_KEY = bytearray.fromhex('548B07CED20B5392BAA0005BC3064496')
THAW_SAVE_KEY = bytearray.fromhex('27BDB0927C5BA4D0989D13851A204FFE')
def __computeDigest(self, debug, key, data) -> []:
# Compute the signing key by taking a hash of the signature key using the xbox cert key.
signKey = hmac.HMAC((self.XBOX_DEBUG_CERT_KEY if debug == True else self.XBOX_RETAIL_CERT_KEY), key, hashlib.sha1).digest()[0:16]
# Compute the hash of the save game data using the signing key.
digest = hmac.HMAC(signKey, data, hashlib.sha1).digest()
# Return the hash.
return digest
def signTonyHawksProSkater3(self, args, file) -> bool:
# Check the file size to make sure it is correct.
fileSize = getFileSize(file)
if getFileSize(file) <= 24:
# The file size is incorrect, we can not sign this file.
print('Error park file size is incorrect!')
return False
# Read the save file into a buffer.
file.seek(24, 0)
saveBuffer = bytearray(file.read(fileSize - 24))
# Compute the HMAC hash of the save file.
hash = self.__computeDigest(args.debug, self.THPS3_SAVE_KEY, saveBuffer)
# Seek to the beginning of the file and write the hash buffer.
file.seek(0, 0)
file.write(hash)
# Done, return true.
return True
def signTonyHawksProSkater4(self, args, file) -> bool:
# Check the file size to make sure it is correct.
if getFileSize(file) != 0x4000:
# The file size is incorrect, we can not sign this file.
print('Error park file size is incorrect!')
return False
# Read the save file into a buffer.
saveBuffer = bytearray(file.read(0x4000))
# Blank out the first 20 bytes.
for i in range(20):
saveBuffer[i] = 0
# Compute the HMAC hash of the save file.
hash = self.__computeDigest(args.debug, self.THPS4_SAVE_KEY, saveBuffer)
# Seek to the beginning of the file and write the hash buffer.
file.seek(0, 0)
file.write(hash)
# Done, return true.
return True
def signTonyHawksAmericanWasteland(self, args, file) -> bool:
# Check the file size to make sure it is correct.
if getFileSize(file) != 0xC000:
# The file size is incorrect, we can not sign this file.
print('Error park file size is incorrect!')
return False
# Read the save file into a buffer.
saveBuffer = bytearray(file.read(0xC000))
# Blank out the first 20 bytes.
for i in range(20):
saveBuffer[i] = 0
# Parse the header.
headerChecksum = int.from_bytes(saveBuffer[20:24], 'little')
headerDataSize = int.from_bytes(saveBuffer[24:28], 'little')
dataSize = int.from_bytes(saveBuffer[28:32], 'little')
# Check that the header size is valid.
if headerDataSize > 100:
# Park file is invalid.
print("Park has invalid header size!")
return False
# Verify the checksum of the header is correct.
headerChecksumNew = computeCRC(saveBuffer[36:], headerDataSize)
if headerChecksumNew != headerChecksum:
print("Header checksum: Fixed")
else:
print("Header checksum: Valid")
# Save the new header checksum.
saveBuffer[20:24] = int.to_bytes(headerChecksumNew, 4, 'little')
# Compute the HMAC hash of the save file.
saveBuffer[0:20] = self.__computeDigest(args.debug, self.THAW_SAVE_KEY, saveBuffer)
# Seek to the beginning of the file and write the save buffer.
file.seek(0, 0)
file.write(saveBuffer)
# Done, return true.
return True
def signTonyHawksUnderground1(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
class Ps2SaveSigner:
def signTonyHawksProSkater3(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
def signTonyHawksProSkater4(self, args, file) -> bool:
# Get the size of the save file.
fileSize = getFileSize(file)
if fileSize != 0x4000:
# File is invalid.
print("Error park file is incorrect size!")
return False
# Read the file into a buffer we can work with.
saveData = bytearray(file.read(fileSize))
# Parse the header.
dataChecksum = int.from_bytes(saveData[0:4], 'little')
headerChecksum = int.from_bytes(saveData[4:8], 'little')
headerDataSize = int.from_bytes(saveData[8:12], 'little')
dataSize = int.from_bytes(saveData[12:16], 'little')
# Check that the header size is valid.
if headerDataSize > 100:
# Park file is invalid.
print("Park has invalid header size!")
return False
# Verify the checksum of the header is correct.
headerChecksumNew = computeCRC(saveData[20:], headerDataSize)
if headerChecksumNew != headerChecksum:
print("Header checksum: Fixed")
else:
print("Header checksum: Valid")
# Save the new header checksum.
saveData[4:8] = int.to_bytes(headerChecksumNew, 4, 'little')
# Zero out the data checksum so we can verify it.
saveData[0:4] = [0, 0, 0, 0]
# Verify the checksum for the main block of save data.
dataChecksumNew = computeCRC(saveData, dataSize)
if dataChecksumNew != dataChecksum:
print("Data checksum: Fixed")
else:
print("Data checksum: Valid")
# Save the data checksum.
saveData[0:4] = int.to_bytes(dataChecksumNew, 4, 'little')
# Write the new save data back to file.
file.seek(0, 0)
file.write(saveData)
# Done, park file successfully processed.
return True
def signTonyHawksAmericanWasteland(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
def signTonyHawksUnderground1(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
class GamecubeSaveSigner:
def signTonyHawksProSkater3(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
def signTonyHawksProSkater4(self, args, file) -> bool:
# Note: .gci files have a 64 byte header, so the offsets in this python script will be 64 bytes
# off from what you'll see in the game code.
# Check the file size to make sure it is correct.
if getFileSize(file) != 0x8040:
# The file size is incorrect, we can not sign this file.
print('Error park file size is incorrect!')
return False
# Read the save file into a buffer.
saveBuffer = bytearray(file.read(0x8040))
# Check if the save file needs to be packed.
nsMagic = int.from_bytes(saveBuffer[11444:11446], 'big')
if nsMagic != 0x4E21:
# Save file needs to be packed before signing.
packUnpackSaveBufferGeneric(saveBuffer, 11444, 11440, 0x4E21, True)
# Parse the header.
dataChecksum = int.from_bytes(saveBuffer[11392:11396], 'big')
headerChecksum = int.from_bytes(saveBuffer[11396:11400], 'big')
headerDataSize = int.from_bytes(saveBuffer[11400:11404], 'big')
dataSize = int.from_bytes(saveBuffer[11404:11408], 'big')
# Check that the header size is valid.
if headerDataSize > 100:
# Park file is invalid.
print("Park has invalid header size!")
return False
# Verify the checksum of the header is correct.
headerChecksumNew = computeCRC(saveBuffer[11412:], headerDataSize)
if headerChecksumNew != headerChecksum:
print("Header checksum: Fixed")
else:
print("Header checksum: Valid")
# Save the new header checksum.
saveBuffer[11396:11400] = int.to_bytes(headerChecksumNew, 4, 'big')
# Zero out the data checksum so we can verify it.
saveBuffer[11392:11396] = [0, 0, 0, 0]
# Verify the checksum for the main block of save data.
dataChecksumNew = computeCRC(saveBuffer[64:], dataSize)
if dataChecksumNew != dataChecksum:
print("Data checksum: Fixed")
else:
print("Data checksum: Valid")
# Save the data checksum.
saveBuffer[11392:11396] = int.to_bytes(dataChecksumNew, 4, 'big')
# Write the new save data back to file.
file.seek(0, 0)
file.write(saveBuffer)
return True
def signTonyHawksAmericanWasteland(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
def signTonyHawksUnderground1(self, args, file) -> bool:
# Note: .gci files have a 64 byte header, so the offsets in this python script will be 64 bytes
# off from what you'll see in the game code.
# Check the file size to make sure it is correct.
if getFileSize(file) != 0xc040:
# The file size is incorrect, we can not sign this file.
print('Error park file size is incorrect!')
return False
# Read the save file into a buffer.
saveBuffer = bytearray(file.read(0xc040))
# Check if the save file needs to be packed.
nsMagic = int.from_bytes(saveBuffer[11490:11492], 'big')
if nsMagic != 0x244E:
# Save file needs to be packed before signing.
packUnpackSaveBufferGeneric(saveBuffer, 11490, 11486, 0x244E, True)
# Parse the header.
base = 11392
dataChecksum = int.from_bytes(saveBuffer[base:(base + 4)], 'big')
headerChecksum = int.from_bytes(saveBuffer[(base + 4):(base + 8)], 'big')
headerDataSize = int.from_bytes(saveBuffer[(base + 8):(base + 12)], 'big')
dataSize = int.from_bytes(saveBuffer[(base + 12):(base + 16)], 'big')
# Check that the header size is valid.
if headerDataSize > 100:
# Park file is invalid.
print("Park has invalid header size!")
return False
# Verify the checksum of the header is correct.
headerChecksumNew = computeCRC(saveBuffer[(base + 20):], headerDataSize)
if headerChecksumNew != headerChecksum:
print("Header checksum: Fixed")
else:
print("Header checksum: Valid")
# Save the new header checksum.
saveBuffer[(base + 4):(base + 8)] = int.to_bytes(headerChecksumNew, 4, 'big')
# Zero out the data checksum so we can verify it.
saveBuffer[base:(base + 4)] = [0, 0, 0, 0]
# Verify the checksum for the main block of save data.
dataChecksumNew = computeCRC(saveBuffer[64:], dataSize)
if dataChecksumNew != dataChecksum:
print("Data checksum: Fixed")
else:
print("Data checksum: Valid")
# Save the data checksum.
saveBuffer[base:(base + 4)] = int.to_bytes(dataChecksumNew, 4, 'big')
# Write the new save data back to file.
file.seek(0, 0)
file.write(saveBuffer)
return True
def packUnpackSaveBuffer(self, args, file) -> bool:
# Check the file size to make sure it is correct.
#if getFileSize(file) != 0x8040:
# # The file size is incorrect, we can not sign this file.
# print('Error park file size is incorrect!')
# return False
fileSize = 0x8040
magicIndex = 11444
startIndex = 11440
magic = 0x4E21
if args.game == 'thug1':
fileSize = 0xc040
magicIndex = 11490
startIndex = 11486
magic = 0x244E
# Read the save file into a buffer.
saveBuffer = bytearray(file.read(fileSize))
# Pack or unpack the save buffer.
packUnpackSaveBufferGeneric(saveBuffer, magicIndex, startIndex, magic, args.pack)
# Write the new save data back to file.
file.seek(0, 0)
file.write(saveBuffer)
return True
class Xbox360SaveSigner:
def signTonyHawksProSkater3(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
def signTonyHawksProSkater4(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
def signTonyHawksAmericanWasteland(self, args, file) -> bool:
# Get the size of the save file.
fileSize = getFileSize(file)
if fileSize != 0xC000:
# File is invalid.
print("Error park file is incorrect size!")
return False
# Read the file into a buffer we can work with.
saveData = bytearray(file.read(fileSize))
# Parse the header.
dataChecksum = int.from_bytes(saveData[0:4], 'big')
headerChecksum = int.from_bytes(saveData[4:8], 'big')
headerDataSize = int.from_bytes(saveData[8:12], 'big')
dataSize = int.from_bytes(saveData[12:16], 'big')
# Parse the secondary header so we can determine if the same is packed or not.
nsMagic = int.from_bytes(saveData[94:96], 'big')
if nsMagic != 0x244E: # '$N'
# Save file needs to be packed before signing.
packUnpackSaveBufferGeneric(saveData, 94, 90, 0x244E, True)
# Check that the header size is valid.
if headerDataSize > 100:
# Park file is invalid.
print("Park has invalid header size!")
return False
# Verify the checksum of the header is correct.
headerChecksumNew = computeCRC(saveData[20:], headerDataSize)
if headerChecksumNew != headerChecksum:
print("Header checksum: Fixed")
else:
print("Header checksum: Valid")
# Save the new header checksum.
saveData[4:8] = int.to_bytes(headerChecksumNew, 4, 'big')
# Zero out the data checksum so we can verify it.
saveData[0:4] = [0, 0, 0, 0]
# Verify the checksum for the main block of save data.
dataChecksumNew = computeCRC(saveData, dataSize)
if dataChecksumNew != dataChecksum:
print("Data checksum: Fixed")
else:
print("Data checksum: Valid")
# Save the data checksum.
saveData[0:4] = int.to_bytes(dataChecksumNew, 4, 'big')
# Write the new save data back to file.
file.seek(0, 0)
file.write(saveData)
# Done, park file successfully processed.
return True
def signTonyHawksUnderground1(self, args, file) -> bool:
# Not supported.
print("Game not supported for this platform")
def packUnpackSaveBuffer(self, args, file) -> bool:
# Check the file size to make sure it is correct.
if getFileSize(file) != 0xC000:
# The file size is incorrect, we can not sign this file.
print('Error park file size is incorrect!')
return False
# Read the save file into a buffer.
saveBuffer = bytearray(file.read(0xC000))
# Pack or unpack the save buffer.
packUnpackSaveBufferGeneric(saveBuffer, 94, 90, 0x244E, args.pack)
# Write the new save data back to file.
file.seek(0, 0)
file.write(saveBuffer)
return True
def main() -> None:
# Initialize argparse.
parser = argparse.ArgumentParser()
parser.add_argument('game', help='Tony Hawk game to sign for', choices=['thps3', 'thps4', 'thaw', 'thug1'])
parser.add_argument('platform', help='Platform to sign for', choices=['xbox', 'xbox360', 'ps2', 'gc'])
parser.add_argument('savefile', help='Save game file')
# Optional arguments.
parser.add_argument('-d', '--debug', help='Sign the file for debug consoles (Xbox only)', default=False, action='store_true')
parser.add_argument('-u', '--unpack', help='Unpacks (byte flips) save file data to little endian ordering (Xbox 360 and Gamecube only)', default=False, action='store_true')
parser.add_argument('-p', '--pack', help='Packs (byte flips) save file data to big endian ordering (Xbox 360 and Gamecube only)', default=False, action='store_true')
# Parse the arguments.
args = parser.parse_args()
# Initialize save signer instances.
saveSigners = {
'xbox' : XboxSaveSigner(),
'ps2' : Ps2SaveSigner(),
'gc' : GamecubeSaveSigner(),
'xbox360' : Xbox360SaveSigner()
}
# Open the file for processing.
try:
fileHandle = open(args.savefile, 'r+b')
except IOError:
# Failed to open the file for reading.
print('Error opening file: \'%s\'' % args.savefile)
return
# Check for pack/unpack operations.
if args.pack == True or args.unpack == True:
# Pack/unpack the park file.
match args.platform:
case 'gc':
saveSigners[args.platform].packUnpackSaveBuffer(args, fileHandle)
case 'xbox360':
saveSigners[args.platform].packUnpackSaveBuffer(args, fileHandle)
case _:
print("Platform '%s' does not support packing/unpacking" % args.platform)
else:
# Sign the park file.
result = False
match args.game:
case 'thps3':
result = saveSigners[args.platform].signTonyHawksProSkater3(args, fileHandle)
case 'thps4':
result = saveSigners[args.platform].signTonyHawksProSkater4(args, fileHandle)
case 'thaw':
result = saveSigners[args.platform].signTonyHawksAmericanWasteland(args, fileHandle)
case 'thug1':
result = saveSigners[args.platform].signTonyHawksUnderground1(args, fileHandle)
case _:
print("Invalid game version '%s'" % args.game)
if result == True:
print("Successfully signed '%s'" % args.savefile)
else:
print("Failed to sign '%s'" % args.savefile)
# Close the file handle.
fileHandle.close()
if __name__ == '__main__':
main()