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This issue form is for reporting bugs only! If you have a feature or enhancement request, please make a proper feature request instead.
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label: Describe the bug
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A clear and concise description of what the bug is.
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label: Expected behavior
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How the program should actually behave.
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label: Steps to reproduce the bug
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Steps to reproduce the behavior
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1. Go to '...'
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2. Click on '...'
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3. Press '...'
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label: Operating System
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placeholder: (eg Windows 10, MacOS Big Sur, Ubuntu 20.04 LTS ...)
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description: >
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The OS of the system you're running Redux on
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validations:
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required: true
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attributes:
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label: CPU model
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placeholder: (eg Intel Core i7-7700K)
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description: >
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The CPU model of the system you're running PCSX-Redux on
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label: GPU model
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placeholder: (eg Nvidia GeForce GTX 980 Ti)
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The GPU model of the system you're running PCSX-Redux on
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label: BIOS version
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The BIOS you're using to play games.
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label: CPU emulation mode
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description: >
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If the menu bar says "Interpreted" on the top right, pick "Interpreter". Otherwise, pick "Recompiler"
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options:
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- Interpreter
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- Recompiler
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label: Additional information
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If you have any additional information for us, use the field below. Feel free to share your memory card if you think it'd help us reproduce and debug your problem.
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For bugs where a screenshot or video would be useful (eg rendering or audio bugs), please attach one as well.
Copy file name to clipboardExpand all lines: README.md
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@@ -32,7 +32,11 @@ This is yet another fork of the Playstation Emulator, PCSX. While the work here
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The code is meant to be built using very modern compilers. Also it's still fairly experimental, and lots of things can break. If you still want to proceed, here are instructions to build it on Linux, MacOS and Windows. The code now comes in two big parts: the emulator itself, and [OpenBIOS](https://github.com/grumpycoders/pcsx-redux/tree/main/src/mips/openbios), which can be used as an alternative to the retail, copyright protected BIOS.
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### Getting sources
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The only location for the source is [on github](https://github.com/grumpycoders/pcsx-redux/). Clone recursively, as the project uses submodules: `git clone https://github.com/grumpycoders/pcsx-redux.git --recursive`.
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The only location for the source is [on github](https://github.com/grumpycoders/pcsx-redux/).
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Clone recursively, as the project uses submodules:
Install [Visual Studio 2022 Community Edition](https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku=Community&rel=16) using the `Desktop development with C++` workload. Open the file `vsprojects\pcsx-redux.sln`, select `pcsx-redux -> pcsx-redux`, right click, `Set as Startup Project`, and hit `F7` to build. The project follows the open-and-build paradigm with no extra step, so no specific dependency ought to be needed, as [NuGet](https://www.nuget.org/) will take care of downloading them automatically for you on the first build.
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