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FileFormatFactory.cs
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60 lines (37 loc) · 1.59 KB
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using Gsemac.IO.FileFormats;
using Gsemac.Reflection;
using Gsemac.Reflection.Extensions;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Gsemac.IO {
public class FileFormatFactory :
FileFormatFactoryBase {
// Public members
public static FileFormatFactory Default => new FileFormatFactory();
public FileFormatFactory() { }
public FileFormatFactory(IEnumerable<IFileFormat> knownFileFormats) {
if (knownFileFormats is null)
throw new ArgumentNullException(nameof(knownFileFormats));
fileFormats = knownFileFormats;
}
// Internal members
internal const int DefaultReadBufferSize = 1024;
// Protected members
protected override IEnumerable<IFileFormat> GetKnownFileFormats() {
if (fileFormats is object)
return fileFormats;
return globalFileFormats.Value;
}
// Private members
private readonly IEnumerable<IFileFormat> fileFormats;
private static readonly Lazy<IEnumerable<IFileFormat>> globalFileFormats = new Lazy<IEnumerable<IFileFormat>>(InitializeKnownFileFormats);
private static IEnumerable<IFileFormat> InitializeKnownFileFormats() {
return TypeUtilities.GetTypesImplementingInterface<IFileFormat>()
.Where(type => type != typeof(WildcardFileFormat))
.Where(type => type.IsDefaultConstructable())
.Select(type => Activator.CreateInstance(type))
.OfType<IFileFormat>();
}
}
}