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ProcessStream.cs
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using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace Gsemac.IO {
/// <summary>
/// Provides a stream-base interface for interacting with a process.
/// </summary>
public class ProcessStream :
Stream {
// Public members
public override bool CanRead => GetCanRead();
public override bool CanSeek => false;
public override bool CanWrite => options.RedirectStandardInput;
public override bool CanTimeout => true;
public override long Length => throw new NotSupportedException(Properties.ExceptionMessages.StreamDoesNotSupportSeeking);
public override long Position {
get => throw new NotSupportedException(Properties.ExceptionMessages.StreamDoesNotSupportSeeking);
set => throw new NotSupportedException(Properties.ExceptionMessages.StreamDoesNotSupportSeeking);
}
public override int ReadTimeout { get; set; } = Timeout.Infinite;
public override int WriteTimeout { get; set; } = Timeout.Infinite;
/// <summary>
/// If set to true, reads will block until data is available.
/// </summary>
public bool Blocking { get; set; } = true;
/// <summary>
/// Returns true if the process has exited.
/// </summary>
public bool ProcessExited => HasProcessExited();
/// <summary>
/// Returns the exit code of the process.
/// </summary>
/// <exception cref="InvalidOperationException">
/// Process has not exited.
/// </exception>
public int ExitCode {
get {
if (!ProcessExited)
throw new InvalidOperationException("Process was null or has not yet exited.");
return exitCode;
}
private set => exitCode = value;
}
/// <summary>
/// Returns a stream containing output from Standard Error.
/// </summary>
/// <exception cref="Exception">
/// Standard Error is not being redirected.
/// </exception>
public Stream StandardError {
get {
if (stderrStream is null)
throw new Exception("Output from standard error is not being captured in this stream.");
return stderrStream;
}
}
/// <summary>
/// Initializes a new instance of the <see cref="ProcessStream"/> class.
/// </summary>
/// <param name="filename">File path to the process.</param>
/// <param name="options">Output flags.</param>
public ProcessStream(string filename, IProcessStreamOptions options = null) :
this(filename, string.Empty, options ?? ProcessStreamOptions.Default) {
}
/// <summary>
/// Initializes a new instance of the <see cref="ProcessStream"/> class.
/// </summary>
/// <param name="filename">File path to the process.</param>
/// <param name="arguments">Arguments to pass to the process.</param>
/// <param name="options">Output flags.</param>
public ProcessStream(string filename, string arguments, IProcessStreamOptions options = null) :
this(new ProcessStartInfo {
FileName = filename,
Arguments = arguments
}, options) {
}
/// <summary>
/// Initializes a new instance of the <see cref="ProcessStream"/> class.
/// </summary>
/// <param name="startInfo"><see cref="ProcessStartInfo"/> object used to start the process.</param>
/// <param name="options">Output flags.</param>
public ProcessStream(ProcessStartInfo startInfo, IProcessStreamOptions options = null) {
this.options = options;
// Start the process immediately.
StartProcess(startInfo);
}
/// <summary>
/// Flushes buffered writes to Standard Input.
/// </summary>
public override void Flush() {
if (HasProcessStarted() && !HasProcessExited() && stdinStream != null) {
void performWrite() {
stdinStream.CopyTo(process.StandardInput.BaseStream);
process.StandardInput.BaseStream.Flush();
}
if (WriteTimeout == Timeout.Infinite)
performWrite();
else
using (Task task = Task.Factory.StartNew(performWrite))
if (!task.Wait(WriteTimeout))
throw new IOException("Write operation timed out.");
}
}
public override int Read(byte[] buffer, int offset, int count) {
Stream stream = stdoutStream;
int bytesRead = 0;
if (stream is object) {
// Flush before reading in case the user wrote anything for the process to respond to.
Flush();
bytesRead = stream.Read(buffer, offset, count);
// If we didn't read any data, it's possible that the process just hasn't written any yet.
// We'll block until we get data or the timeout is reached.
while (bytesRead <= 0 && Blocking && readerTasksWritingToStdOut > 0) {
if (!readerTaskMutex.WaitOne(ReadTimeout))
throw new TimeoutException(Properties.ExceptionMessages.ReadOperationTimedOut);
bytesRead = stream.Read(buffer, offset, count);
}
}
return bytesRead;
}
public override long Seek(long offset, SeekOrigin origin) => throw new NotSupportedException(Properties.ExceptionMessages.StreamDoesNotSupportSeeking);
public override void SetLength(long value) => throw new NotSupportedException(Properties.ExceptionMessages.StreamDoesNotSupportThisOperation);
public override void Write(byte[] buffer, int offset, int count) {
if (!CanWrite)
throw new NotSupportedException(Properties.ExceptionMessages.StreamDoesNotSupportWriting);
// Write to standard input.
if (stdinStream != null)
stdinStream.Write(buffer, offset, count);
}
public override void Close() {
// Flush pending writes to the process.
Flush();
// When explicitly closed, wait for reader tasks to finish.
AbortProcess(waitForReaderThreadsToExit: true);
if (process != null) {
if (ProcessExited)
ExitCode = process.ExitCode;
process.Dispose();
}
if (stdoutStream != null)
stdoutStream.Dispose();
if (stderrStream != null)
stderrStream.Dispose();
if (stdinStream != null)
stdinStream.Dispose();
if (cancellationTokenSource != null)
cancellationTokenSource.Dispose();
if (readerTaskMutex != null)
readerTaskMutex.Dispose();
process = null;
stdoutStream = null;
stderrStream = null;
stdinStream = null;
cancellationTokenSource = null;
readerTaskMutex = null;
}
// Protected members
protected override void Dispose(bool disposing) {
if (disposing) {
// Abort before calling Close() so we don't wait for reader tasks to finish.
AbortProcess(false);
Close();
}
base.Dispose(disposing);
}
// Private members
private const int bufferSize = 4096;
private Process process;
private bool processHasStarted = false;
private int exitCode = 0;
private readonly IProcessStreamOptions options = ProcessStreamOptions.Default;
private ConcurrentMemoryStream stdoutStream;
private ConcurrentMemoryStream stderrStream;
private ConcurrentMemoryStream stdinStream;
private CancellationTokenSource cancellationTokenSource = new CancellationTokenSource();
private AutoResetEvent readerTaskMutex = new AutoResetEvent(false);
private readonly List<Task> readerTasks = new List<Task>();
private volatile int readerTasksWritingToStdOut = 0;
private bool GetCanRead() {
// Consider the stream to be readable if we are able to read from stdin.
return options.RedirectStandardOutput ||
(options.RedirectStandardError && options.RedirectStandardErrorToStandardOutput);
}
private void CreateProcess(ProcessStartInfo startInfo) {
startInfo.UseShellExecute = false;
startInfo.CreateNoWindow = true;
startInfo.RedirectStandardOutput = options.RedirectStandardInput;
startInfo.RedirectStandardError = options.RedirectStandardError;
startInfo.RedirectStandardInput = options.RedirectStandardInput;
if (options.RedirectStandardOutput || options.RedirectStandardErrorToStandardOutput)
stdoutStream = new ConcurrentMemoryStream();
if (options.RedirectStandardError)
stderrStream = new ConcurrentMemoryStream();
if (options.RedirectStandardInput)
stdinStream = new ConcurrentMemoryStream();
if (process is null)
process = new Process { StartInfo = startInfo };
process.EnableRaisingEvents = true;
}
private void StartProcess(ProcessStartInfo startInfo) {
if (!HasProcessStarted()) {
processHasStarted = true;
CreateProcess(startInfo ?? new ProcessStartInfo());
process.Start();
// Begin asynchronously reading from both output streams.
if (options.RedirectStandardOutput)
StartStandardOutputReaderTask();
if (options.RedirectStandardError)
StartStandardErrorReaderTask();
if (options.RedirectStandardOutput || options.RedirectStandardError) {
// Wait for at least one of the reader tasks to begin reading.
// We need to do this before any calls to Read, or else tasksUsingStdOutStream <= 0 and the read will unblock and think there's nothing left.
DateTimeOffset startTime = DateTimeOffset.Now;
TimeSpan timeout = TimeSpan.FromSeconds(5);
while (readerTasksWritingToStdOut <= 0 && !readerTasks.All(task => task.IsCompleted) && (DateTimeOffset.Now - startTime) < timeout)
Thread.Sleep(TimeSpan.FromMilliseconds(100));
}
}
}
private void AbortProcess(bool waitForReaderThreadsToExit) {
CancelReaderThreadsAndWait(waitForReaderThreadsToExit);
}
private bool HasProcessStarted() {
return processHasStarted;
}
private bool HasProcessExited() {
return process?.HasExited ?? true;
}
private Task StartStandardOutputReaderTask() {
CancellationToken cancellationToken = cancellationTokenSource.Token;
Stream inputStream = process.StandardOutput.BaseStream;
Stream outputStream = stdoutStream;
Task task = Task.Factory.StartNew(() => {
Interlocked.Increment(ref readerTasksWritingToStdOut);
int bytesRead = 0;
byte[] buffer = new byte[bufferSize];
do {
bytesRead = inputStream.Read(buffer, 0, buffer.Length);
if (bytesRead > 0) {
outputStream.Write(buffer, 0, bytesRead);
readerTaskMutex.Set();
}
} while (bytesRead > 0 && !cancellationToken.IsCancellationRequested && process is object);
// Unblock read if we were the only one still using the stdout stream.
Interlocked.Decrement(ref readerTasksWritingToStdOut);
if (readerTasksWritingToStdOut <= 0)
readerTaskMutex.Set();
}, cancellationToken);
readerTasks.Add(task);
return task;
}
private Task StartStandardErrorReaderTask() {
CancellationToken cancellationToken = cancellationTokenSource.Token;
bool redirectingStdErrToStdOut = options.RedirectStandardErrorToStandardOutput;
bool redirectingStdErrOnly = !options.RedirectStandardOutput && options.RedirectStandardError;
bool writingToStdOut = redirectingStdErrToStdOut | redirectingStdErrOnly;
Stream inputStream = process.StandardError.BaseStream;
Stream outputStream = stderrStream;
Task task = Task.Factory.StartNew(() => {
if (writingToStdOut) {
Interlocked.Increment(ref readerTasksWritingToStdOut);
outputStream = stdoutStream;
}
// Continously read from the stream until the task is cancelled or there's nothing left to read.
int bytesRead = 0;
byte[] buffer = new byte[bufferSize];
do {
bytesRead = inputStream.Read(buffer, 0, buffer.Length);
if (bytesRead > 0) {
outputStream.Write(buffer, 0, bytesRead);
if (writingToStdOut)
readerTaskMutex.Set();
}
} while (bytesRead > 0 && !cancellationToken.IsCancellationRequested && process is object);
if (writingToStdOut) {
// If we were writing to the stdout stream and were the only one still doing so, we need to unblock read.
Interlocked.Decrement(ref readerTasksWritingToStdOut);
if (readerTasksWritingToStdOut <= 0)
readerTaskMutex.Set();
}
}, cancellationToken);
return task;
}
private void CancelReaderThreadsAndWait(bool waitForReaderThreadsToExit) {
// Cancel all tasks.
if (!waitForReaderThreadsToExit && cancellationTokenSource != null)
cancellationTokenSource.Cancel();
// Kill the process if it hasn't exited yet (so any tasks blocked on read unblock).
if (!ProcessExited)
process.Kill();
if (ProcessExited && process != null)
ExitCode = process.ExitCode;
// Wait for all tasks to exit.
foreach (Task task in readerTasks)
task.Wait();
readerTasks.Clear();
}
}
}