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static-canvas.cabal
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name: static-canvas
version: 0.3.0
synopsis: DSL to generate HTML5 Canvas javascript.
description:
A simple DSL for writing HTML5 Canvas in haskell and converting it
to Javascript. By static we mean non-interactive, so the parts of
the Canvas API that need to query the browser for run time information
like `isPointInPath(x, y)` are not included. This turns out to be
a surprisingly small part of HTML5 Canvas.
homepage: https://github.com/jeffreyrosenbluth/static-canvas
bug-reports: https://github.com/jeffreyrosenbluth/static-canvas/issues
license: BSD3
license-file: LICENSE
author: Jeffrey Rosenbluth
maintainer: jeffrey.rosenbluth@gmail.com
copyright: 2015 Jeffrey Rosenbluth
category: Graphics
stability: Experimental
build-type: Simple
extra-source-files: README.md
cabal-version: >=1.10
library
ghc-options: -Wall -O2
exposed-modules: Graphics.Static
Graphics.Static.ColorNames
other-modules: Graphics.Static.Types
Graphics.Static.Interpreter
Graphics.Static.Javascript
build-depends: base >=4.5 && < 5,
mtl >= 2.1 && < 2.3,
free >= 4.9 && < 5.2,
text >=0.11 && < 1.3,
double-conversion >= 2.0 && < 2.1
hs-source-dirs: src
default-language: Haskell2010