hls graph runtime engine experiment#4927
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Here is the main hls-graph changes we talked about. @fendor hls-graph now has an explicit runtime engine for running actions, tracking runtime dependencies, and restarting selectively. The benchmark shows the intended tradeoff. Startup improves broadly, mostly around 25-32%, from skipping kills for non-dirty work. For very short single-edit operations, the central thread maintenance cost is visible in userT / totalT, so some “after edit” cases regress. In the typing-burst cases, which better match human editing, that overhead is amortized and is partly offset by avoiding unnecessary non-dirty kills. |
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WIP/experimental