Circularly shift the elements of a single-precision floating-point strided array by a specified number of positions.
var scircshift = require( '@stdlib/blas/ext/base/scircshift' );Circularly shifts the elements of a single-precision floating-point strided array by a specified number of positions.
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
scircshift( x.length, 2, x, 1 );
// x => <Float32Array>[ 4.0, 5.0, 1.0, 2.0, 3.0 ]The function has the following parameters:
- N: number of indexed elements.
- k: number of positions to shift.
- x: input
Float32Array. - strideX: stride length.
The N and stride parameters determine which elements in the strided array are accessed at runtime. For example, to circularly shift every other element:
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, 0.0, 2.0, 0.0, 3.0, 0.0, 4.0, 0.0 ] );
scircshift( 4, 1, x, 2 );
// x => <Float32Array>[ 4.0, 0.0, 1.0, 0.0, 2.0, 0.0, 3.0, 0.0 ]Note that indexing is relative to the first index. To introduce an offset, use typed array views.
var Float32Array = require( '@stdlib/array/float32' );
// Initial array...
var x0 = new Float32Array( [ 0.0, 1.0, 2.0, 3.0, 4.0, 5.0 ] );
// Create an offset view...
var x1 = new Float32Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
// Circularly shift elements in the view:
scircshift( 5, 2, x1, 1 );
// x0 => <Float32Array>[ 0.0, 4.0, 5.0, 1.0, 2.0, 3.0 ]Circularly shifts the elements of a single-precision floating-point strided array by a specified number of positions using alternative indexing semantics.
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0 ] );
scircshift.ndarray( x.length, 2, x, 1, 0 );
// x => <Float32Array>[ 4.0, 5.0, 1.0, 2.0, 3.0 ]The function has the following additional parameters:
- offsetX: starting index.
While typed array views mandate a view offset based on the underlying buffer, the offset parameter supports indexing semantics based on a starting index. For example, to access only the last three elements of the strided array:
var Float32Array = require( '@stdlib/array/float32' );
var x = new Float32Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
scircshift.ndarray( 3, 1, x, 1, x.length-3 );
// x => <Float32Array>[ 1.0, 2.0, 3.0, 6.0, 4.0, 5.0 ]- If
N <= 0, both functions return the strided array unchanged. - If
kis a multiple ofN, both functions return the strided array unchanged. - If
k > 0, elements are shifted to the right. - If
k < 0, elements are shifted to the left.
var discreteUniform = require( '@stdlib/random/array/discrete-uniform' );
var scircshift = require( '@stdlib/blas/ext/base/scircshift' );
var x = discreteUniform( 10, -100, 100, {
'dtype': 'float32'
});
console.log( x );
scircshift( x.length, 3, x, 1 );
console.log( x );#include "stdlib/blas/ext/base/scircshift.h"Circularly shifts the elements of a single-precision floating-point strided array by a specified number of positions.
float x[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f };
stdlib_strided_scircshift( 5, 2, x, 1 );The function accepts the following arguments:
- N:
[in] CBLAS_INTnumber of indexed elements. - k:
[in] CBLAS_INTnumber of positions to shift. - X:
[inout] float*input array. - strideX:
[in] CBLAS_INTstride length.
void stdlib_strided_scircshift( const CBLAS_INT N, const CBLAS_INT k, float *X, const CBLAS_INT strideX );Circularly shifts the elements of a single-precision floating-point strided array by a specified number of positions using alternative indexing semantics.
float x[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f };
stdlib_strided_scircshift_ndarray( 5, 2, x, 1, 0 );The function accepts the following arguments:
- N:
[in] CBLAS_INTnumber of indexed elements. - k:
[in] CBLAS_INTnumber of positions to shift. - X:
[inout] float*input array. - strideX:
[in] CBLAS_INTstride length. - offsetX:
[in] CBLAS_INTstarting index.
void stdlib_strided_scircshift_ndarray( const CBLAS_INT N, const CBLAS_INT k, float *X, const CBLAS_INT strideX, const CBLAS_INT offsetX );#include "stdlib/blas/ext/base/scircshift.h"
#include <stdio.h>
int main( void ) {
// Create a strided array:
float x[] = { 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f, 7.0f, 8.0f };
// Specify the number of elements:
const int N = 8;
// Specify the shift amount:
const int k = 3;
// Specify a stride:
const int strideX = 1;
// Perform the circular shift:
stdlib_strided_scircshift( N, k, x, strideX );
// Print the result:
for ( int i = 0; i < 8; i++ ) {
printf( "x[ %i ] = %f\n", i, x[ i ] );
}
}