You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
implemented the option to set right trigger to be the boost button which
matches the modern boost sonic games like sonic frontiers and shadow
generations. The entry in the config.toml file will be an enum with
options for "drift" or "boost" under "RightTriggerAction"
the benifits rather than the user using controller remapping software is
this ONLY effects the day stages so the trigger will function normally
when the using plays the night stages. The option especially works well
in Eggmanland. The right trigger seemlessly de/activates when switching
between sonics that stage
// Japanese Notes: This localization should include furigana in its description.
221
+
CONFIG_DEFINE_LOCALE(RightTriggerAction)
222
+
{
223
+
{ ELanguage::English, { "Right Trigger Action", "Choose what the right trigger does in day stages." } },
224
+
{ ELanguage::Japanese, { "Right Trigger Action", "Choose what the right trigger does in day stages." } }, // Translation required
225
+
{ ELanguage::German, { "Right Trigger Action", "Choose what the right trigger does in day stages." } }, // Translation required
226
+
{ ELanguage::French, { "Right Trigger Action", "Choose what the right trigger does in day stages." } }, // Translation required
227
+
{ ELanguage::Spanish, { "Right Trigger Action", "Choose what the right trigger does in day stages." } }, // Translation required
228
+
{ ELanguage::Italian, { "Right Trigger Action", "Choose what the right trigger does in day stages." } } // Translation required
229
+
};
230
+
231
+
// Translation required
232
+
// Japanese Notes: This localization should include furigana in its description.
233
+
CONFIG_DEFINE_ENUM_LOCALE(ERightTriggerAction)
234
+
{
235
+
{
236
+
ELanguage::English,
237
+
{
238
+
{ ERightTriggerAction::Drift, { "DRIFT", "Default: the right trigger acts as drift, matching the original Xbox 360/PS3 controls." } },
239
+
{ ERightTriggerAction::Boost, { "BOOST/H.A", "EXPERIMENTAL: The right trigger acts as boost or homing attack. Drift is still available on the left trigger and X/Square still triggers boost too." } }
240
+
}
241
+
},
242
+
{
243
+
ELanguage::Japanese,
244
+
{
245
+
{ ERightTriggerAction::Drift, { "DRIFT", "" } },
246
+
{ ERightTriggerAction::Boost, { "BOOST", "" } }
247
+
}
248
+
},
249
+
{
250
+
ELanguage::German,
251
+
{
252
+
{ ERightTriggerAction::Drift, { "DRIFT", "" } },
253
+
{ ERightTriggerAction::Boost, { "BOOST", "" } }
254
+
}
255
+
},
256
+
{
257
+
ELanguage::French,
258
+
{
259
+
{ ERightTriggerAction::Drift, { "DRIFT", "" } },
260
+
{ ERightTriggerAction::Boost, { "BOOST", "" } }
261
+
}
262
+
},
263
+
{
264
+
ELanguage::Spanish,
265
+
{
266
+
{ ERightTriggerAction::Drift, { "DRIFT", "" } },
267
+
{ ERightTriggerAction::Boost, { "BOOST", "" } }
268
+
}
269
+
},
270
+
{
271
+
ELanguage::Italian,
272
+
{
273
+
{ ERightTriggerAction::Drift, { "DRIFT", "" } },
274
+
{ ERightTriggerAction::Boost, { "BOOST", "" } }
275
+
}
276
+
}
277
+
};
278
+
219
279
// Japanese Notes: This localization should include furigana.
0 commit comments