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Recompile the outputted .cpp files? #32

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@spyrosadventure

I did everything the instructions told me to, i found all of the addresses, i put them in the toml, i checked to make sure everything was correct, and yep! it outputted some cpp files.
what do i do with them afterwards though?? ive tried opening them all in visual studio to compile them with clang but it just gives errors about things like __builtin_rotateleft64, and __bf16
The game I'm trying to recompile is The Legend of Spyro: Dawn of the Dragon

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