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* refactor(producer): extract HDR compositor from renderOrchestrator
Move ~700 LOC of HDR compositing primitives (countNonZeroAlpha,
countNonZeroRgb48, cropRgb48le, HdrVideoFrameSource,
closeHdrVideoFrameSource, blitHdrVideoLayer, HdrImageBuffer,
blitHdrImageLayer, CompositeTransfer, shouldUseLayeredComposite,
resolveCompositeTransfer, HdrCompositeContext, compositeHdrFrame,
HdrTransitionMeta, TransitionRange) into a dedicated
hdrCompositor.ts module.
Remove backward-compat re-exports from renderOrchestrator (hdrPerf,
captureCost, shared) and rewire all import sites to the
authoritative source modules.
* refactor(producer): delete 4 re-export shim files
screenshotService.ts, videoFrameExtractor.ts, videoFrameInjector.ts,
and streamingEncoder.ts existed solely to re-export symbols from
@hyperframes/engine. No internal consumer imported from them except
index.ts → videoFrameInjector, which now imports directly from engine.
* refactor(producer): delete unused PNG decode/blit worker pool
The pool (455 LOC) and worker (127 LOC) were built speculatively for
pipelining Chrome screenshots with PNG decode/blit but were never
wired into any capture path. Zero non-test source files imported them.
Also removed the esbuild entry point from producer/build.mjs, the
tsup entry point + alpha-blit alias from cli/tsup.config.ts, and
the PNG worker bootstrap from cli/src/cli.ts.
* refactor(producer): centralize frame filename construction
Replace 4 inline padStart(6) template literals with shared helpers:
- formatCaptureFrameName(index, ext): zero-based, for internal capture
- formatExportFrameName(index, ext): zero-based input, one-based output
for user-facing png-sequence export
* perf(producer): hoist allElementIds out of compositing loop
Move fullStacking.map() from inside the per-layer iteration to before
the loop, computing the element ID list once per frame instead of once
per DOM layer per frame.
* refactor(producer): consolidate HDR timing instrumentation
* refactor(producer): remove typecasts and deduplicate HDR capture patterns
- Extract seekInjectAndQueryStacking() and seekAndInject() helpers to
deduplicate the seek+inject+query pattern across sequential loop,
hybrid loop, and per-scene transition capture (3 call sites → 1 helper)
- Fix sceneBuf as Buffer casts by properly typing the scene-capture
arrays as [Buffer, Set<string>][] instead of using as const + cast
- Replace as NonNullable<> cast on outputFormat with as const fallback
- Add explanatory comments on inherent linkedom DOM casts
* refactor(producer): name constants, type matrix, extract opacity helper
- Replace magic 0.001/0.999 with TRANSFORM_IDENTITY_EPSILON and
OPAQUE_ALPHA_THRESHOLD; replace BPP=6 with RGB48_BYTES_PER_PIXEL
- Add AffineMatrix tuple type + isAffineMatrix guard, eliminating
all 4 non-null assertions on matrix indices
- Extract resolveBlitOpacity() to replace 5 identical ternaries
- Narrow fallow-ignore-file to line-level complexity suppressions
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