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Copy pathDigit.cpp
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332 lines (292 loc) · 8.87 KB
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#include "Digit.h"
enum {sA, sB, sC, sD, sE, sF, sG};
#define segHeight 6
#define segWidth segHeight
#define height 31u
#define width 63u
#define _black 0
byte digitBits[] = {
B11111100, // 0 ABCDEF--
B01100000, // 1 -BC-----
B11011010, // 2 AB-DE-G-
B11110010, // 3 ABCD--G-
B01100110, // 4 -BC--FG-
B10110110, // 5 A-CD-FG-
B10111110, // 6 A-CDEFG-
B11100000, // 7 ABC-----
B11111110, // 8 ABCDEFG-
B11110110, // 9 ABCD_FG-
};
//byte sunBitmap[] {
// B100100100,
// B010001000,
// B001110000,
// B101110100,
// B001110000,
// B010001000,
// B100100100
//};
Digit::Digit(PxMATRIX* d, byte value, uint16_t xo, uint16_t yo, uint16_t color) {
_display = d;
_value = value;
_oldvalue = 10;
_morphcnt = 0;
xOffset = xo;
yOffset = yo;
_color = color;
}
void Digit::SetValue(byte value) {
_value = value;
_morphcnt = 0;
}
void Digit::SetColor(uint16_t color) {
_color = color;
}
void Digit::drawPixel(uint16_t x, uint16_t y, uint16_t c)
{
_display->drawPixel(xOffset + x, height - (y + yOffset), c);
}
void Digit::drawLine(uint16_t x, uint16_t y, uint16_t x2, uint16_t y2, uint16_t c)
{
_display->drawLine(xOffset + x, height - (y + yOffset), xOffset + x2, height - (y2 + yOffset), c);
}
void Digit::drawFillRect(uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint16_t c)
{
_display->fillRect(xOffset + x, height - (y + yOffset), w,h, c);
}
void Digit::DrawColon(uint16_t c)
{
// Colon is drawn to the left of this digit
drawFillRect(-3, segHeight-1, 2,2, c);
drawFillRect(-3, segHeight+1+3, 2,2, c);
}
void Digit::drawSeg(byte seg)
{
switch (seg) {
case sA: drawLine(1, segHeight * 2 + 2, segWidth, segHeight * 2 + 2, _color); break;
case sB: drawLine(segWidth + 1, segHeight * 2 + 1, segWidth + 1, segHeight + 2, _color); break;
case sC: drawLine(segWidth + 1, 1, segWidth + 1, segHeight, _color); break;
case sD: drawLine(1, 0, segWidth, 0, _color); break;
case sE: drawLine(0, 1, 0, segHeight, _color); break;
case sF: drawLine(0, segHeight * 2 + 1, 0, segHeight + 2, _color); break;
case sG: drawLine(1, segHeight + 1, segWidth, segHeight + 1, _color); break;
}
}
void Digit::Draw(byte value) {
byte pattern = digitBits[value];
if (bitRead(pattern, 7)) drawSeg(sA);
if (bitRead(pattern, 6)) drawSeg(sB);
if (bitRead(pattern, 5)) drawSeg(sC);
if (bitRead(pattern, 4)) drawSeg(sD);
if (bitRead(pattern, 3)) drawSeg(sE);
if (bitRead(pattern, 2)) drawSeg(sF);
if (bitRead(pattern, 1)) drawSeg(sG);
_value = value;
_oldvalue = value;
_morphcnt = segWidth + 2;
}
void Digit::Morph2() {
// TWO
if (_morphcnt <= segWidth)
{
int i = _morphcnt;
if (i < segWidth) {
drawPixel(segWidth - i, segHeight * 2 + 2, _color);
drawPixel(segWidth - i, segHeight + 1, _color);
drawPixel(segWidth - i, 0, _color);
}
drawLine(segWidth + 1 - i, 1, segWidth + 1 - i, segHeight, _black);
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph3() {
// THREE
if (_morphcnt <= segWidth)
{
int i = _morphcnt;
drawLine(0 + i, 1, 0 + i, segHeight, _black);
drawLine(1 + i, 1, 1 + i, segHeight, _color);
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph4() {
// FOUR
if (_morphcnt < segWidth)
{
int i = _morphcnt;
drawPixel(segWidth - i, segHeight * 2 + 2, _black); // Erase A
drawPixel(0, segHeight * 2 + 1 - i, _color); // Draw as F
drawPixel(1 + i, 0, _black); // Erase D
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph5() {
// FIVE
if (_morphcnt < segWidth)
{
int i = _morphcnt;
drawPixel(segWidth + 1, segHeight + 2 + i, _black); // Erase B
drawPixel(segWidth - i, segHeight * 2 + 2, _color); // Draw as A
drawPixel(segWidth - i, 0, _color); // Draw D
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph6() {
// SIX
if (_morphcnt <= segWidth)
{
int i = _morphcnt;
// Move C right to left
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
if (i > 0) drawLine(segWidth - i + 1, 1, segWidth - i + 1, segHeight, _black);
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph7() {
// SEVEN
if (_morphcnt <= (segWidth + 1))
{
int i = _morphcnt;
// Move E left to right
drawLine(0 + i - 1, 1, 0 + i - 1, segHeight, _black);
drawLine(0 + i, 1, 0 + i, segHeight, _color);
// Move F left to right
drawLine(0 + i - 1, segHeight * 2 + 1, 0 + i - 1, segHeight + 2, _black);
drawLine(0 + i, segHeight * 2 + 1, 0 + i, segHeight + 2, _color);
// Erase D and G gradually
drawPixel(1 + i, 0, _black); // D
drawPixel(1 + i, segHeight + 1, _black); // G
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph8() {
// EIGHT
if (_morphcnt <= segWidth)
{
int i = _morphcnt;
// Move B right to left
drawLine(segWidth - i, segHeight * 2 + 1, segWidth - i, segHeight + 2, _color);
if (i > 0) drawLine(segWidth - i + 1, segHeight * 2 + 1, segWidth - i + 1, segHeight + 2, _black);
// Move C right to left
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
if (i > 0) drawLine(segWidth - i + 1, 1, segWidth - i + 1, segHeight, _black);
// Gradually draw D and G
if (i < segWidth) {
drawPixel(segWidth - i, 0, _color); // D
drawPixel(segWidth - i, segHeight + 1, _color); // G
}
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph9() {
// NINE
if (_morphcnt <= (segWidth + 1))
{
int i = _morphcnt;
// Move E left to right
drawLine(0 + i - 1, 1, 0 + i - 1, segHeight, _black);
drawLine(0 + i, 1, 0 + i, segHeight, _color);
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph0() {
// ZERO
if (_morphcnt <= segWidth)
{
int i = _morphcnt;
if (_oldvalue==1) { // If 1 to 0, slide B to F and E to C
// slide B to F
drawLine(segWidth - i, segHeight * 2+1 , segWidth - i, segHeight + 2, _color);
if (i > 0) drawLine(segWidth - i + 1, segHeight * 2+1, segWidth - i + 1, segHeight + 2, _black);
// slide E to C
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
if (i > 0) drawLine(segWidth - i + 1, 1, segWidth - i + 1, segHeight, _black);
if (i<segWidth) drawPixel(segWidth - i, segHeight * 2 + 2 , _color); // Draw A
if (i<segWidth) drawPixel(segWidth - i, 0, _color); // Draw D
}
if (_oldvalue==2) { // If 2 to 0, slide B to F and Flow G to C
// slide B to F
drawLine(segWidth - i, segHeight * 2+1 , segWidth - i, segHeight + 2, _color);
if (i > 0) drawLine(segWidth - i + 1, segHeight * 2+1, segWidth - i + 1, segHeight + 2, _black);
drawPixel(1+i, segHeight + 1, _black); // Erase G left to right
if (i<segWidth) drawPixel(segWidth + 1, segHeight + 1- i, _color);// Draw C
}
if (_oldvalue==3) { // B to F, C to E
// slide B to F
drawLine(segWidth - i, segHeight * 2+1 , segWidth - i, segHeight + 2, _color);
if (i > 0) drawLine(segWidth - i + 1, segHeight * 2+1, segWidth - i + 1, segHeight + 2, _black);
// Move C to E
drawLine(segWidth - i, 1, segWidth - i, segHeight, _color);
if (i > 0) drawLine(segWidth - i + 1, 1, segWidth - i + 1, segHeight, _black);
// Erase G from right to left
drawPixel(segWidth - i, segHeight + 1, _black); // G
}
if (_oldvalue==5) { // If 5 to 0, we also need to slide F to B
if (i<segWidth) {
if (i>0) drawLine(1 + i, segHeight * 2 + 1, 1 + i, segHeight + 2, _black);
drawLine(2 + i, segHeight * 2 + 1, 2 + i, segHeight + 2, _color);
}
}
if (_oldvalue==5 || _oldvalue==9) { // If 9 or 5 to 0, Flow G into E
if (i<segWidth) drawPixel(segWidth - i, segHeight + 1, _black);
if (i<segWidth) drawPixel(0, segHeight - i, _color);
}
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph1() {
// Zero or two to One
if (_morphcnt <= (segWidth + 1))
{
int i = _morphcnt;
// Move E left to right
drawLine(0 + i - 1, 1, 0 + i - 1, segHeight, _black);
drawLine(0 + i, 1, 0 + i, segHeight, _color);
// Move F left to right
drawLine(0 + i - 1, segHeight * 2 + 1, 0 + i - 1, segHeight + 2, _black);
drawLine(0 + i, segHeight * 2 + 1, 0 + i, segHeight + 2, _color);
// Gradually Erase A, G, D
drawPixel(1 + i, segHeight * 2 + 2, _black); // A
drawPixel(1 + i, 0, _black); // D
drawPixel(1 + i, segHeight + 1, _black); // G
_morphcnt++;
}
else
_oldvalue = _value;
}
void Digit::Morph(void) {
if(_value != _oldvalue)
{
switch (_value) {
case 2: Morph2(); break;
case 3: Morph3(); break;
case 4: Morph4(); break;
case 5: Morph5(); break;
case 6: Morph6(); break;
case 7: Morph7(); break;
case 8: Morph8(); break;
case 9: Morph9(); break;
case 0: Morph0(); break;
case 1: Morph1(); break;
}
}
}