| Name | Type | Description | Notes |
|---|---|---|---|
| CreatedBy | Pointer to string | [optional] | |
| CreatedOn | Pointer to time.Time | [optional] | |
| Id | Pointer to string | [optional] | |
| Name | Pointer to string | [optional] | |
| Resource | Pointer to string | [optional] | |
| State | Pointer to string | [optional] |
func NewEvent() *Event
NewEvent instantiates a new Event object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewEventWithDefaults() *Event
NewEventWithDefaults instantiates a new Event object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *Event) GetCreatedBy() string
GetCreatedBy returns the CreatedBy field if non-nil, zero value otherwise.
func (o *Event) GetCreatedByOk() (*string, bool)
GetCreatedByOk returns a tuple with the CreatedBy field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Event) SetCreatedBy(v string)
SetCreatedBy sets CreatedBy field to given value.
func (o *Event) HasCreatedBy() bool
HasCreatedBy returns a boolean if a field has been set.
func (o *Event) GetCreatedOn() time.Time
GetCreatedOn returns the CreatedOn field if non-nil, zero value otherwise.
func (o *Event) GetCreatedOnOk() (*time.Time, bool)
GetCreatedOnOk returns a tuple with the CreatedOn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Event) SetCreatedOn(v time.Time)
SetCreatedOn sets CreatedOn field to given value.
func (o *Event) HasCreatedOn() bool
HasCreatedOn returns a boolean if a field has been set.
func (o *Event) GetId() string
GetId returns the Id field if non-nil, zero value otherwise.
func (o *Event) GetIdOk() (*string, bool)
GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Event) SetId(v string)
SetId sets Id field to given value.
func (o *Event) HasId() bool
HasId returns a boolean if a field has been set.
func (o *Event) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
func (o *Event) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Event) SetName(v string)
SetName sets Name field to given value.
func (o *Event) HasName() bool
HasName returns a boolean if a field has been set.
func (o *Event) GetResource() string
GetResource returns the Resource field if non-nil, zero value otherwise.
func (o *Event) GetResourceOk() (*string, bool)
GetResourceOk returns a tuple with the Resource field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Event) SetResource(v string)
SetResource sets Resource field to given value.
func (o *Event) HasResource() bool
HasResource returns a boolean if a field has been set.
func (o *Event) GetState() string
GetState returns the State field if non-nil, zero value otherwise.
func (o *Event) GetStateOk() (*string, bool)
GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *Event) SetState(v string)
SetState sets State field to given value.
func (o *Event) HasState() bool
HasState returns a boolean if a field has been set.