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EventBase

Properties

Name Type Description Notes
CreatedOn Pointer to time.Time [optional]
Id Pointer to string [optional]
Name Pointer to string [optional]
State Pointer to string [optional]

Methods

NewEventBase

func NewEventBase() *EventBase

NewEventBase instantiates a new EventBase object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewEventBaseWithDefaults

func NewEventBaseWithDefaults() *EventBase

NewEventBaseWithDefaults instantiates a new EventBase object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetCreatedOn

func (o *EventBase) GetCreatedOn() time.Time

GetCreatedOn returns the CreatedOn field if non-nil, zero value otherwise.

GetCreatedOnOk

func (o *EventBase) GetCreatedOnOk() (*time.Time, bool)

GetCreatedOnOk returns a tuple with the CreatedOn field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetCreatedOn

func (o *EventBase) SetCreatedOn(v time.Time)

SetCreatedOn sets CreatedOn field to given value.

HasCreatedOn

func (o *EventBase) HasCreatedOn() bool

HasCreatedOn returns a boolean if a field has been set.

GetId

func (o *EventBase) GetId() string

GetId returns the Id field if non-nil, zero value otherwise.

GetIdOk

func (o *EventBase) GetIdOk() (*string, bool)

GetIdOk returns a tuple with the Id field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetId

func (o *EventBase) SetId(v string)

SetId sets Id field to given value.

HasId

func (o *EventBase) HasId() bool

HasId returns a boolean if a field has been set.

GetName

func (o *EventBase) GetName() string

GetName returns the Name field if non-nil, zero value otherwise.

GetNameOk

func (o *EventBase) GetNameOk() (*string, bool)

GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetName

func (o *EventBase) SetName(v string)

SetName sets Name field to given value.

HasName

func (o *EventBase) HasName() bool

HasName returns a boolean if a field has been set.

GetState

func (o *EventBase) GetState() string

GetState returns the State field if non-nil, zero value otherwise.

GetStateOk

func (o *EventBase) GetStateOk() (*string, bool)

GetStateOk returns a tuple with the State field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetState

func (o *EventBase) SetState(v string)

SetState sets State field to given value.

HasState

func (o *EventBase) HasState() bool

HasState returns a boolean if a field has been set.

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