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feat(stdlib): STEP 4-B randomness + perf.now bindings (Refs #239, closes standards#327) (#509)
Adds the randomness + high-res-timer surface that estate property tests and benchmark fixtures need: - `bofig/tests/property/graph_properties_test.ts` (377L) substitutes `\`\${prefix}_\${Math.floor(Math.random() * 1000000)}\`` for ID generation. - Bench tests want sub-millisecond timings (`performance.now()`). ## What lands ### `stdlib/Deno.affine` (+4 externs) | extern | lowers to | notes | |---|---|---| | `math_random() -> Float` | `Math.random()` | `[0, 1)`. JS PRNG, non-crypto. | | `random_u32() -> Int` | `((Math.random() * 4294967296) >>> 0)` | uniform u32 | | `random_in_range(lo, hi) -> Int` | `Math.floor(Math.random() * (hi - lo)) + lo` | uniform `[lo, hi)` | | `performance_now() -> Float` | `performance.now()` | high-res sub-ms timer | `math_random` is the JS PRNG — **not cryptographically secure**. Sufficient for property-test input generation, sampling, and simulations. For cryptographic random bytes a separate `crypto_random_bytes` binding routing to `crypto.getRandomValues()` belongs in a different sub-issue (different host call, different threat model). ### Tests `tests/codegen-deno/random_smoke.{affine,deno.js,harness.mjs}` covers: - 1000 `math_random` draws all in `[0, 1)` - 10000 `random_u32` draws all in `[0, 2^32)` with ≥ 1000 distinct values (catches degenerate-PRNG regression) - 1000 `random_in_range(0, 100)` draws all in `[0, 100)` - 500 `random_in_range(50, 60)` draws cover most of the window - `performance_now` monotone non-decreasing across three consecutive calls (catches clock-resolution regression) ## Verification | step | result | |---|---| | `dune build bin/main.exe` | ✅ | | `dune runtest` | ✅ 353/353 | | `./tools/run_codegen_deno_tests.sh` | ✅ all harnesses (incl. the new one) | ## Out of scope - **Seeded RNG** (`@std/random`) — defer until a determinism-needing property test surfaces. - **`sleep` / `setTimeout`** — separate effect surface; not blocking STEP 4. ## Relation to #504 + #507 The three STEP 3 / STEP 4-A / STEP 4-B PRs all add disjoint externs to `stdlib/Deno.affine` and `lib/codegen_deno.ml`. Each is independently mergeable from origin/main; expected merge order is #504#507 → this PR but the file sections are separate enough that the rebases are mechanical. ## Refs - Closes standards#327 - Refs: standards#239 (umbrella), standards#243 (STEP 4 per-repo unblock target), affinescript#504 (STEP 3 sibling), affinescript#507 (STEP 4-A sibling) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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lib/codegen_deno.ml

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(* `new Date().toISOString()` — UTC ISO-8601 timestamp string. Distinct
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from `dateNow()` which returns epoch millis as Int. *)
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b "dateNowIso" (fun _ -> "(new Date().toISOString())");
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(* `performance.now()` — high-resolution sub-millisecond timer. *)
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b "performance_now" (fun _ -> "performance.now()");
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(* Math.random + derived integer-range helpers (campaign #239 STEP
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4-B / standards#327). Non-crypto PRNG. *)
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b "math_random" (fun _ -> "Math.random()");
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b "random_u32" (fun _ -> "((Math.random() * 4294967296) >>> 0)");
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b "random_in_range" (fun a -> Printf.sprintf "(Math.floor(Math.random() * ((%s) - (%s))) + (%s))" (arg 1 a) (arg 0 a) (arg 0 a));
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(* `Deno.args` — CLI argument vector (excludes argv[0]). *)
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b "args" (fun _ -> "Deno.args");
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(* `Deno.exit(code)` — terminate process. Never returns. *)
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// SPDX-License-Identifier: MPL-2.0
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// campaign #239 STEP 4-B — randomness + perf.now smoke
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//
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// Exercises math_random / random_u32 / random_in_range bindings + the
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// performance_now monotone-clock binding. The harness verifies
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// distribution sanity (not crypto-grade): u32 spans a reasonable
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// fraction of its range, random_in_range stays inside [lo, hi), and
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// performance_now is non-decreasing.
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use Deno::{ math_random, random_u32, random_in_range, performance_now };
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pub fn draw_u32() -> Int = random_u32();
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pub fn draw_unit() -> Float = math_random();
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pub fn draw_in_range(lo: Int, hi: Int) -> Int = random_in_range(lo, hi);
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pub fn perf_tick() -> Float = performance_now();

tests/codegen-deno/random_smoke.deno.js

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// SPDX-License-Identifier: MPL-2.0
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// campaign #239 STEP 4-B — Node-ESM harness for random + perf.now bindings.
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import assert from "node:assert/strict";
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const {
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draw_u32,
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draw_unit,
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draw_in_range,
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perf_tick,
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} = await import("./random_smoke.deno.js");
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// math_random — every draw is in [0, 1).
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for (let i = 0; i < 1000; i++) {
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const x = draw_unit();
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assert.ok(x >= 0 && x < 1, `math_random must be in [0, 1), got ${x}`);
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}
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// random_u32 — uniform sanity over 10000 draws: at least 1000 distinct
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// values + all draws fit in u32. (A degenerate PRNG that always returned
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// the same value would fail the distinct-count check; a buggy one that
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// over-spilled u32 would fail the range check.)
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const u32_draws = new Set();
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for (let i = 0; i < 10000; i++) {
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const v = draw_u32();
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assert.ok(v >= 0 && v <= 0xFFFFFFFF, `random_u32 must fit in u32, got ${v}`);
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u32_draws.add(v);
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}
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assert.ok(u32_draws.size >= 1000, `random_u32 distribution: only ${u32_draws.size} distinct values in 10000`);
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// random_in_range — must stay in [lo, hi) for 1000 draws.
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for (let i = 0; i < 1000; i++) {
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const v = draw_in_range(0, 100);
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assert.ok(v >= 0 && v < 100, `random_in_range(0, 100) must be in [0, 100), got ${v}`);
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}
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// random_in_range — non-zero lo / non-100 hi.
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const window_draws = new Set();
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for (let i = 0; i < 500; i++) {
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const v = draw_in_range(50, 60);
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assert.ok(v >= 50 && v < 60, `random_in_range(50, 60) must be in [50, 60), got ${v}`);
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window_draws.add(v);
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}
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assert.ok(window_draws.size >= 5, `random_in_range(50, 60) should cover most of [50, 60); got ${window_draws.size} distinct values`);
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// performance_now — monotone non-decreasing across consecutive calls.
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const t0 = perf_tick();
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const t1 = perf_tick();
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const t2 = perf_tick();
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assert.ok(t1 >= t0, `performance_now monotone: t1 (${t1}) >= t0 (${t0})`);
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assert.ok(t2 >= t1, `performance_now monotone: t2 (${t2}) >= t1 (${t1})`);
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assert.ok(typeof t0 === "number" && !isNaN(t0), "performance_now returns a finite number");
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console.log("random_smoke.harness.mjs OK");

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