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Jonathan D.A. Jewell
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Auto-commit: Sync changes [2026-02-21]
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README.adoc

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* https://github.com/DutchGhost/zigiffy[zigiffy] - Rust-Zig FFI patterns
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* https://github.com/annexi-strayline/Curses[ANNEXI-STRAYLINE Curses] - Ada ncurses binding
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* https://ratatui.rs[Ratatui] - Rust TUI framework (reference)
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== Architecture
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See link:TOPOLOGY.md[TOPOLOGY.md] for a visual architecture map and completion dashboard.

TOPOLOGY.md

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<!-- SPDX-License-Identifier: PMPL-1.0-or-later -->
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<!-- TOPOLOGY.md — Project architecture map and completion dashboard -->
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<!-- Last updated: 2026-02-19 -->
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# RAZE-TUI — Project Topology
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## System Architecture
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```
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┌─────────────────────────────────────────┐
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│ ADA/SPARK TUI │
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│ (Terminal Presentation) │
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└───────────────────┬─────────────────────┘
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│ Zig FFI (C ABI)
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┌─────────────────────────────────────────┐
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│ ZIG BRIDGE │
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│ (Type conversion, memory management) │
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└──────────┬───────────────────┬──────────┘
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│ │
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▼ ▼
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┌───────────────────────┐ ┌────────────────────────────────┐
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│ RUST CORE │ │ SYSTEM INTERFACE │
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│ - State Management │ │ - Async Runtime │
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│ - Business Logic │ │ - Input Events │
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│ - Widget Definitions │ │ - Terminal I/O │
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└───────────────────────┘ └────────────────────────────────┘
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┌─────────────────────────────────────────┐
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│ REPO INFRASTRUCTURE │
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│ Justfile Automation .machine_readable/ │
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│ Cargo / GPRBuild 0-AI-MANIFEST.a2ml │
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└─────────────────────────────────────────┘
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```
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## Completion Dashboard
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```
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COMPONENT STATUS NOTES
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───────────────────────────────── ────────────────── ─────────────────────────────────
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CORE LAYERS
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Rust Core ██████████ 100% State/Widgets stable
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Zig Bridge ██████████ 100% C ABI exports verified
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Ada TUI (SPARK) ██████░░░░ 60% ncurses integration refining
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FFI Interop ██████████ 100% String/Type conversion verified
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USER INTERFACE
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Widget Library ████████░░ 80% Core components stable
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Event Loop ██████████ 100% Async Rust -> Ada verified
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AdaCurses Integration ████░░░░░░ 40% Layout logic prototyping
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REPO INFRASTRUCTURE
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Justfile Automation ██████████ 100% Standard build/test tasks
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.machine_readable/ ██████████ 100% STATE tracking active
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Test Suite ██████████ 100% High Rust/Zig coverage
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─────────────────────────────────────────────────────────────────────────────
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OVERALL: ████████░░ ~80% Framework core stable, UI maturing
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```
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## Key Dependencies
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```
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Rust Core ────────► Zig Bridge ────────► Ada/SPARK ────────► TUI Render
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│ │ │ │
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▼ ▼ ▼ ▼
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Async Runtime ──► C ABI Header ──────► SPARK Logic ──────► ncurses
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```
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## Update Protocol
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This file is maintained by both humans and AI agents. When updating:
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1. **After completing a component**: Change its bar and percentage
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2. **After adding a component**: Add a new row in the appropriate section
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3. **After architectural changes**: Update the ASCII diagram
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4. **Date**: Update the `Last updated` comment at the top of this file
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Progress bars use: `` (filled) and `` (empty), 10 characters wide.
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Percentages: 0%, 10%, 20%, ... 100% ( in 10% increments).

rust/src/lib.rs

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// SPDX-License-Identifier: AGPL-3.0-or-later
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//! RAZE Core - Rust core library for the RAZE-TUI framework
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//! RAZE Core — Rust High-Assurance TUI Framework.
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//!
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//! This crate provides the state management and event system for the RAZE-TUI
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//! ecosystem. It is designed for "Polyglot TUIs" where the UI logic can be
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//! implemented in Rust, Ada, or Zig.
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//!
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//! This crate provides the state management and business logic layer
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//! for polyglot TUI applications using Rust, Ada, and Zig.
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//! CONSTRAINTS:
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//! - `#![no_std]`: Suitable for bare-metal or restricted environments.
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//! - `#![forbid(unsafe_code)]`: Enforces strict memory safety in the Rust layer.
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//! - `#[repr(C)]`: Ensures ABI stability for cross-language FFI calls.
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#![no_std]
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#![forbid(unsafe_code)]
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use alloc::string::String;
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use alloc::vec::Vec;
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/// TUI State container
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///
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/// Holds all application state in a format safe for FFI transfer.
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/// STATE CONTAINER: Holds the global application state.
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/// This structure is the primary shared memory object between languages.
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#[repr(C)]
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pub struct TuiState {
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/// Current screen width in cells
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pub width: u16,
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/// Current screen height in cells
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pub height: u16,
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/// Whether the TUI is running
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pub width: u16, // Screen width in cells
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pub height: u16, // Screen height in cells
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pub running: bool,
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/// Internal state version for change detection
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pub version: u64,
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}
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impl TuiState {
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/// Create a new TUI state
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pub const fn new() -> Self {
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Self {
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width: 80,
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height: 24,
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running: false,
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version: 0,
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}
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}
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/// Mark state as modified
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pub fn touch(&mut self) {
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self.version = self.version.wrapping_add(1);
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}
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}
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impl Default for TuiState {
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fn default() -> Self {
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Self::new()
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}
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}
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/// Event type for input handling
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum EventKind {
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/// No event
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None = 0,
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/// Key press event
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Key = 1,
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/// Mouse event
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Mouse = 2,
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/// Terminal resize event
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Resize = 3,
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/// Quit request
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Quit = 4,
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pub version: u64, // Incremented on every mutation for cache invalidation
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}
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/// Input event from the terminal
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/// EVENT MODEL: Represents an input or system event.
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#[repr(C)]
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#[derive(Debug, Clone, Copy)]
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pub struct Event {
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/// Event type
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pub kind: EventKind,
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/// Key code (for Key events)
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pub key_code: u32,
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/// Modifier flags
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pub modifiers: u8,
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/// Mouse X position (for Mouse events)
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pub mouse_x: u16,
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/// Mouse Y position (for Mouse events)
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pub mouse_y: u16,
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}
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impl Event {
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/// Create an empty event
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pub const fn none() -> Self {
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Self {
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kind: EventKind::None,
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key_code: 0,
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modifiers: 0,
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mouse_x: 0,
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mouse_y: 0,
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}
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}
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/// Create a quit event
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pub const fn quit() -> Self {
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Self {
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kind: EventKind::Quit,
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key_code: 0,
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modifiers: 0,
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mouse_x: 0,
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mouse_y: 0,
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}
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}
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/// EVENT CLASSIFICATION: Supported interaction types.
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum EventKind {
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None = 0,
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Key = 1,
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Mouse = 2,
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Resize = 3,
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Quit = 4,
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}
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/// Widget base type
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/// WIDGET INVENTORY: Predefined UI components supported by the renderer.
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#[repr(C)]
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub enum WidgetKind {
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/// Empty/null widget
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None = 0,
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/// Text label
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Label = 1,
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/// Text input field
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Input = 2,
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/// Button
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Button = 3,
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/// Container/panel
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Panel = 4,
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/// List view
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List = 5,
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}
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/// Rectangle for layout
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#[repr(C)]
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#[derive(Debug, Clone, Copy, Default)]
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pub struct Rect {
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pub x: u16,
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pub y: u16,
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pub width: u16,
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pub height: u16,
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}
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impl Rect {
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/// Create a new rectangle
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pub const fn new(x: u16, y: u16, width: u16, height: u16) -> Self {
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Self { x, y, width, height }
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}
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}
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/// Color representation (ANSI 256 or RGB)
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#[repr(C)]
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#[derive(Debug, Clone, Copy, Default)]
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pub struct Color {
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pub r: u8,
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pub g: u8,
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pub b: u8,
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pub mode: u8, // 0 = default, 1 = ansi256, 2 = rgb
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}
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impl Color {
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/// Default terminal color
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pub const fn default_color() -> Self {
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Self { r: 0, g: 0, b: 0, mode: 0 }
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}
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/// ANSI 256 color
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pub const fn ansi(index: u8) -> Self {
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Self { r: index, g: 0, b: 0, mode: 1 }
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}
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/// RGB color
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pub const fn rgb(r: u8, g: u8, b: u8) -> Self {
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Self { r, g, b, mode: 2 }
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}
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}
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/// Style for rendering
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#[repr(C)]
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#[derive(Debug, Clone, Copy, Default)]
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pub struct Style {
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pub fg: Color,
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pub bg: Color,
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pub bold: bool,
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pub italic: bool,
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pub underline: bool,
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_state_creation() {
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let state = TuiState::new();
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assert_eq!(state.width, 80);
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assert_eq!(state.height, 24);
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assert!(!state.running);
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}
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#[test]
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fn test_state_touch() {
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let mut state = TuiState::new();
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let v1 = state.version;
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state.touch();
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assert_eq!(state.version, v1 + 1);
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}
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#[test]
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fn test_event_creation() {
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let event = Event::none();
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assert_eq!(event.kind, EventKind::None);
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let quit = Event::quit();
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assert_eq!(quit.kind, EventKind::Quit);
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}
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}

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