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·38 lines (38 loc) · 1.09 KB
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{
"name": "@idevgames/gravity-js",
"version": "1.2.0",
"description": "Gravity.js is a lightweight Box2D-inspired physics engine that renders using CSS. Configure physics bodies through data attributes, no JavaScript required. Integrates seamlessly with State.js and Keys.js to form a complete browser-based game engine with collision detection, triggers, and dynamic interactions.",
"main": "src/gravity.js",
"repository": {
"type": "git",
"url": "git+https://github.com/iDev-Games/Gravity-JS.git"
},
"keywords": [
"physics",
"physics-engine",
"box2d",
"collision-detection",
"game-engine",
"css",
"html",
"js",
"frontend",
"simple",
"browser-game",
"css-rendering",
"data-attribute-html",
"collisions",
"triggers",
"dynamics",
"game-development"
],
"author": "iDev Games",
"license": "MIT",
"bugs": {
"url": "https://github.com/iDev-Games/Gravity-JS/issues"
},
"homepage": "https://github.com/iDev-Games/Gravity-JS#readme",
"publishConfig": {
"@iDev-Games:registry": "https://npm.pkg.github.com"
}
}