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README.md
@@ -32,3 +32,12 @@ To use this in your project:
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- If you don't have cmake to generate mojoshader_version.h, you can either
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add a blank file with that name, or add MOJOSHADER_NO_VERSION_INCLUDE to
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your preprocessor definitions.
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+
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+## MojoShader_assembler
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+This library used to have an preprocessor, parser, and assembler for
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+low-level D3D shader assembly language. These have been removed from
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+MojoShader, and moved over to a new repo for those that need it:
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+https://github.com/icculus/mojoshader_assembler
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