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RuleEngine.cs
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771 lines (664 loc) · 25.9 KB
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namespace BotSharp.Core.Rules.Engines;
public class RuleEngine : IRuleEngine
{
private readonly IServiceProvider _services;
private readonly ILogger<RuleEngine> _logger;
public RuleEngine(
IServiceProvider services,
ILogger<RuleEngine> logger)
{
_services = services;
_logger = logger;
}
public async Task<IEnumerable<string>> Triggered(IRuleTrigger trigger, string text, IEnumerable<MessageState>? states = null, RuleTriggerOptions? options = null)
{
var newConversationIds = new List<string>();
// Pull all user defined rules
var agentService = _services.GetRequiredService<IAgentService>();
var agents = await agentService.GetAgents(options?.AgentFilter ?? new AgentFilter
{
Pager = new Pagination
{
Size = 1000
}
});
// Trigger agents
var filteredAgents = agents.Items.Where(x => x.Rules.Exists(r => r.TriggerName.IsEqualTo(trigger.Name) && !x.Disabled)).ToList();
foreach (var agent in filteredAgents)
{
var rule = agent.Rules.FirstOrDefault(x => x.TriggerName.IsEqualTo(trigger.Name) && !x.Disabled);
if (rule == null)
{
continue;
}
var ruleConfig = rule.Config;
var ruleFlowTopologyName = options?.Flow?.TopologyName ?? ruleConfig?.TopologyName;
if (!string.IsNullOrEmpty(ruleFlowTopologyName))
{
// Execute graph
// 1. Load graph
var graph = await LoadGraph(ruleFlowTopologyName, agent, trigger, options?.Flow);
if (graph == null)
{
continue;
}
// 2. Get root node
var param = options?.Flow?.Parameters;
var rootNodeName = param != null ? param.GetValueOrDefault("root_node_name")?.ToString() : null;
var root = graph.GetRootNode(rootNodeName);
if (root == null)
{
graph.Clear();
continue;
}
// 3. Execute graph
var execResults = new List<RuleFlowStepResult>();
await ExecuteGraphNode(root, graph, agent, trigger, text, states, null, options, execResults);
graph.Clear();
// Get conversation id to support legacy features
var convIds = execResults.Where(x => x.Success && x.Data.TryGetValue("conversation_id", out _))
.Select(x => x.Data.GetValueOrDefault("conversation_id", string.Empty))
.Where(x => !string.IsNullOrEmpty(x))
.ToList();
newConversationIds.AddRange(convIds);
}
else
{
var convId = await SendMessageToAgent(agent, trigger, text, states);
newConversationIds.Add(convId);
}
}
return newConversationIds;
}
public async Task ExecuteGraphNode(RuleNode node, RuleGraph graph, string agentId, IRuleTrigger trigger, RuleNodeExecutionOptions options)
{
if (node == null || graph == null || options == null)
{
return;
}
var agentService = _services.GetRequiredService<IAgentService>();
var agent = await agentService.GetAgent(agentId);
var triggerOptions = new RuleTriggerOptions
{
Flow = options.Flow,
JsonOptions = options.JsonOptions
};
var execResults = new List<RuleFlowStepResult>();
await ExecuteGraphNode(
node, graph,
agent, trigger,
options.Text,
options.States,
null,
triggerOptions,
execResults);
graph.Clear();
}
#region Graph
private async Task<RuleGraph?> LoadGraph(string name, Agent agent, IRuleTrigger trigger, RuleFlowOptions? options)
{
var flow = _services.GetServices<IRuleFlow<RuleGraph>>().FirstOrDefault(x => x.Name.IsEqualTo(name));
if (flow == null)
{
return null;
}
try
{
var config = await flow.GetTopologyConfigAsync(options: new()
{
TopologyName = name
});
var topologyId = config?.TopologyId;
if (string.IsNullOrEmpty(topologyId))
{
return null;
}
var param = new Dictionary<string, object>(options?.Parameters ?? []);
param["agent"] = param.GetValueOrDefault("agent", agent.Name);
param["agent_id"] = param.GetValueOrDefault("agent_id", agent.Id);
param["trigger"] = param.GetValueOrDefault("trigger", trigger.Name);
var graph = await flow.GetTopologyAsync(topologyId, options: new()
{
Query = options?.Query,
Parameters = param
});
if (graph != null)
{
// Apply input/output schemas from node config to the node
LoadConfigSchemas(graph);
// Validate input/output schema compatibility between connected nodes
if (options?.SkipValidation != true)
{
ValidateGraphSchema(graph);
}
}
return graph;
}
catch (Exception ex)
{
_logger.LogError(ex, $"Error when loading graph (name: {name}, agent: {agent}, trigger: {trigger?.Name})");
return null;
}
}
private async Task ExecuteGraphNode(
RuleNode node,
RuleGraph graph,
Agent agent,
IRuleTrigger trigger,
string text,
IEnumerable<MessageState>? states,
Dictionary<string, string?>? data,
RuleTriggerOptions? options,
List<RuleFlowStepResult> results)
{
try
{
await ExecuteGraphTraversal(node, graph, agent, trigger, text, states, data, options, results);
}
catch { }
}
/// <summary>
/// Unified graph traversal that uses a swappable frontier.
/// Stack frontier → DFS, Queue frontier → BFS.
/// A node or edge can request a mid-traversal switch via its
/// <c>Config["traversal_algorithm"]</c> value ("dfs" or "bfs").
/// </summary>
private async Task ExecuteGraphTraversal(
RuleNode root,
RuleGraph graph,
Agent agent,
IRuleTrigger trigger,
string text,
IEnumerable<MessageState>? states,
Dictionary<string, string?>? data,
RuleTriggerOptions? options,
List<RuleFlowStepResult> results)
{
var flow = options?.Flow;
var maxRecursion = flow?.MaxRecursion > 0 ? flow.MaxRecursion : RuleConstant.MAX_GRAPH_RECURSION;
var innerData = new Dictionary<string, string?>(data ?? []);
// Choose initial frontier based on the global option
var useBfs = options?.Flow?.TraversalAlgorithm?.IsEqualTo("bfs") == true;
IFrontier<(RuleNode Node, RuleEdge Edge)> frontier = useBfs
? new QueueFrontier<(RuleNode, RuleEdge)>()
: new StackFrontier<(RuleNode, RuleEdge)>();
EnqueueChildren(frontier, graph, root);
while (frontier.Count > 0)
{
if (results.Count >= maxRecursion)
{
_logger.LogWarning("Exceed max graph nodes {MaxNodes} (agent {Agent} and trigger {Trigger}).",
maxRecursion, agent.Name, trigger.Name);
break;
}
var (nextNode, nextEdge) = frontier.Remove();
// Check whether node requests a traversal switch
frontier = SwitchFrontier(frontier, nextNode);
// Build context
var context = new RuleFlowContext
{
Node = nextNode,
Edge = nextEdge,
Graph = graph,
Text = text,
Parameters = BuildParameters(nextNode.Config, states, innerData),
PrevStepResults = results,
JsonOptions = options?.JsonOptions
};
if (RuleConstant.CONDITION_NODE_TYPES.Contains(nextNode.Type, StringComparer.OrdinalIgnoreCase))
{
var conditionResult = await ExecuteCondition(nextNode, nextEdge, graph, agent, trigger, context);
innerData = new(context.Parameters ?? []);
if (conditionResult == null)
{
results.Add(RuleFlowStepResult.FromResult(new()
{
Success = false,
ErrorMessage = $"Unable to find condition {nextNode.Name}."
}, nextNode));
continue;
}
results.Add(RuleFlowStepResult.FromResult(conditionResult, nextNode));
if (conditionResult.Success)
{
EnqueueChildren(frontier, graph, nextNode);
}
else
{
_logger.LogInformation("Condition {ConditionName} evaluated to false, skipping next node (agent {Agent} and trigger {Trigger}).",
nextNode.Name, agent.Name, trigger.Name);
}
}
else if (RuleConstant.ACTION_NODE_TYPES.Contains(nextNode.Type, StringComparer.OrdinalIgnoreCase)
|| RuleConstant.ROOT_NODE_TYPES.Contains(nextNode.Type, StringComparer.OrdinalIgnoreCase)
|| RuleConstant.END_NODE_TYPES.Contains(nextNode.Type, StringComparer.OrdinalIgnoreCase))
{
var actionResult = await ExecuteAction(nextNode, nextEdge, graph, agent, trigger, context);
innerData = new(context.Parameters ?? []);
if (actionResult == null)
{
results.Add(RuleFlowStepResult.FromResult(new()
{
Success = false,
ErrorMessage = $"Unable to find action {nextNode.Name}."
}, nextNode));
continue;
}
results.Add(RuleFlowStepResult.FromResult(actionResult, nextNode));
if (!actionResult.IsDelayed)
{
EnqueueChildren(frontier, graph, nextNode);
}
}
else
{
results.Add(RuleFlowStepResult.FromResult(new()
{
Success = true,
Response = $"Pass through node {nextNode.Name}."
}, nextNode));
EnqueueChildren(frontier, graph, nextNode);
}
}
}
/// <summary>
/// If the node carries a <c>traversal_algorithm</c> config value
/// that differs from the current frontier type, swap to the requested one
/// and drain all pending items into the new frontier.
/// </summary>
private static IFrontier<(RuleNode, RuleEdge)> SwitchFrontier(
IFrontier<(RuleNode, RuleEdge)> current,
RuleNode? node)
{
// Edge config takes precedence over node config
var hint = node?.Config?.GetValueOrDefault("traversal_algorithm");
if (string.IsNullOrEmpty(hint))
{
return current;
}
var requireBfs = hint.Equals("bfs", StringComparison.OrdinalIgnoreCase);
var currentBfs = current is QueueFrontier<(RuleNode, RuleEdge)>;
if (requireBfs == currentBfs)
{
return current;
}
IFrontier<(RuleNode, RuleEdge)> next = requireBfs
? new QueueFrontier<(RuleNode, RuleEdge)>()
: new StackFrontier<(RuleNode, RuleEdge)>();
current.DrainTo(next);
return next;
}
private static void EnqueueChildren(
IFrontier<(RuleNode Node, RuleEdge Edge)> frontier,
RuleGraph graph,
RuleNode parent)
{
var sortAscending = frontier is StackFrontier<(RuleNode, RuleEdge)>;
foreach (var child in graph.GetChildrenNodes(parent, sortAscending))
{
frontier.Add(child);
}
}
#endregion
#region Schema Validation
/// <summary>
/// Reads "input_schema" and "output_schema" from each node's Config,
/// deserializes them into FlowUnitSchema, and sets them on the RuleNode.
/// If a node has no config schema, the code-defined schema from the
/// resolved IRuleFlowUnit is used as fallback during validation.
/// </summary>
private void LoadConfigSchemas(RuleGraph graph)
{
var nodes = graph.GetNodes();
if (nodes == null)
{
return;
}
foreach (var node in nodes)
{
if (node.Config.IsNullOrEmpty())
{
continue;
}
if (node.Config!.TryGetValue(RuleConstant.INPUT_SCHEMA_KEY, out var inputJson)
&& !string.IsNullOrEmpty(inputJson))
{
try
{
node.InputSchema = JsonSerializer.Deserialize<FlowUnitSchema>(inputJson);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to deserialize input_schema from config of node [{NodeName}].", node.Name);
}
}
if (node.Config!.TryGetValue(RuleConstant.OUTPUT_SCHEMA_KEY, out var outputJson)
&& !string.IsNullOrEmpty(outputJson))
{
try
{
node.OutputSchema = JsonSerializer.Deserialize<FlowUnitSchema>(outputJson);
}
catch (Exception ex)
{
_logger.LogWarning(ex, "Failed to deserialize output_schema from config of node [{NodeName}].", node.Name);
}
}
}
}
/// <summary>
/// Validates that for every edge in the graph, the downstream node's required input fields
/// can be satisfied by the upstream node's output or the downstream node's own config.
/// Node-level schemas (from config) take precedence over code-defined schemas.
/// </summary>
private void ValidateGraphSchema(RuleGraph graph)
{
var edges = graph.GetEdges();
if (edges == null || !edges.Any())
{
return;
}
foreach (var edge in edges)
{
if (edge.From == null || edge.To == null)
{
continue;
}
var sourceUnit = ResolveFlowUnit(edge.From);
var targetUnit = ResolveFlowUnit(edge.To);
// Config-defined schema on the node takes precedence over code-defined
var targetInputSchema = edge.To.InputSchema ?? targetUnit?.InputSchema;
if (targetInputSchema?.Required == null || targetInputSchema.Required.Count == 0)
{
continue;
}
// Collect available keys from upstream output and downstream node's own config
var availableKeys = new HashSet<string>(StringComparer.OrdinalIgnoreCase);
var sourceOutputSchema = edge.From.OutputSchema ?? sourceUnit?.OutputSchema;
if (sourceOutputSchema?.Properties != null && !sourceOutputSchema.Properties.Keys.IsNullOrEmpty())
{
foreach (var key in sourceOutputSchema.Properties.Keys)
{
availableKeys.Add(key);
}
}
if (edge.To.Config != null && !edge.To.Config.Keys.IsNullOrEmpty())
{
foreach (var key in edge.To.Config.Keys)
{
availableKeys.Add(key);
}
}
// Check each required input field
foreach (var key in targetInputSchema.Required)
{
if (!availableKeys.Contains(key))
{
_logger.Log(
#if DEBUG
LogLevel.Critical,
#else
LogLevel.Warning,
#endif
"Schema validation: edge [{SourceNode}] -> [{TargetNode}]: " +
"required input '{Key}' is not provided by upstream output or node config.",
edge.From.Name, edge.To.Name, key);
}
// Validate type compatibility when both schemas define the property
else if (sourceOutputSchema?.Properties != null
&& sourceOutputSchema.Properties.TryGetValue(key, out var sourceProp)
&& targetInputSchema.Properties.TryGetValue(key, out var targetProp)
&& !string.IsNullOrEmpty(sourceProp.Type)
&& !string.IsNullOrEmpty(targetProp.Type)
&& !sourceProp.Type.Equals(targetProp.Type, StringComparison.OrdinalIgnoreCase))
{
_logger.Log(
#if DEBUG
LogLevel.Critical,
#else
LogLevel.Warning,
#endif
"Schema validation: edge [{SourceNode}] -> [{TargetNode}]: " +
"type mismatch for '{Key}' — upstream produces '{SourceType}' but downstream expects '{TargetType}'.",
edge.From.Name, edge.To.Name, key, sourceProp.Type, targetProp.Type);
}
}
}
}
/// <summary>
/// Resolves the IRuleFlowUnit (action or condition) implementation for a given node.
/// </summary>
private IRuleFlowUnit? ResolveFlowUnit(RuleNode node)
{
if (node == null || string.IsNullOrEmpty(node.Name))
{
return null;
}
if (RuleConstant.ROOT_NODE_TYPES.Contains(node.Type, StringComparer.OrdinalIgnoreCase))
{
return _services.GetServices<IRuleRoot>()
.FirstOrDefault(x => x.Name.IsEqualTo(node.Name));
}
if (RuleConstant.END_NODE_TYPES.Contains(node.Type, StringComparer.OrdinalIgnoreCase))
{
return _services.GetServices<IRuleEnd>()
.FirstOrDefault(x => x.Name.IsEqualTo(node.Name));
}
if (RuleConstant.ACTION_NODE_TYPES.Contains(node.Type, StringComparer.OrdinalIgnoreCase))
{
return _services.GetServices<IRuleAction>()
.FirstOrDefault(x => x.Name.IsEqualTo(node.Name));
}
if (RuleConstant.CONDITION_NODE_TYPES.Contains(node.Type, StringComparer.OrdinalIgnoreCase))
{
return _services.GetServices<IRuleCondition>()
.FirstOrDefault(x => x.Name.IsEqualTo(node.Name));
}
return null;
}
#endregion
#region Action
private async Task<RuleNodeResult?> ExecuteAction(
RuleNode node,
RuleEdge incomingEdge,
RuleGraph graph,
Agent agent,
IRuleTrigger trigger,
RuleFlowContext context)
{
try
{
// Find the matching action
var foundAction = GetRuleAction(node, agent, trigger);
if (foundAction == null)
{
var errorMsg = $"No rule action {node?.Name} is found";
_logger.LogWarning(errorMsg);
return null;
}
_logger.LogInformation("Start execution rule action {ActionName} for agent {AgentId} with trigger {TriggerName}",
foundAction.Name, agent.Id, trigger.Name);
var hooks = _services.GetHooks<IRuleTriggerHook>(agent.Id);
foreach (var hook in hooks)
{
await hook.BeforeRuleActionExecuting(agent, node, incomingEdge, trigger, context);
}
// Execute action
context.Parameters ??= [];
var result = await foundAction.ExecuteAsync(agent, trigger, context);
foreach (var hook in hooks)
{
await hook.AfterRuleActionExecuted(agent, node, incomingEdge, trigger, context, result);
}
return result;
}
catch (Exception ex)
{
_logger.LogError(ex, "Error executing rule action {ActionName} for agent {AgentId}", node?.Name, agent.Id);
return new RuleNodeResult
{
Success = false,
ErrorMessage = ex.Message
};
}
}
// Find the matching action
private IRuleAction? GetRuleAction(RuleNode node, Agent agent, IRuleTrigger trigger)
{
var actions = _services.GetServices<IRuleAction>()
.Where(x => x.Name.IsEqualTo(node?.Name))
.ToList();
var found = actions.FirstOrDefault(x => !string.IsNullOrEmpty(x.AgentId) && x.AgentId.IsEqualTo(agent.Id) && x.Triggers?.Contains(trigger.Name) == true);
if (found != null)
{
return found;
}
found = actions.FirstOrDefault(x => !string.IsNullOrEmpty(x.AgentId) && x.AgentId.IsEqualTo(agent.Id));
if (found != null)
{
return found;
}
found = actions.FirstOrDefault(x => x.Triggers?.Contains(trigger.Name, StringComparer.OrdinalIgnoreCase) == true);
if (found != null)
{
return found;
}
found = actions.FirstOrDefault();
if (found != null)
{
return found;
}
return null;
}
#endregion
#region Condition
private async Task<RuleNodeResult?> ExecuteCondition(
RuleNode node,
RuleEdge incomingEdge,
RuleGraph graph,
Agent agent,
IRuleTrigger trigger,
RuleFlowContext context)
{
try
{
// Find the matching condition
var foundCondition = GetRuleCondition(node, agent, trigger);
if (foundCondition == null)
{
var errorMsg = $"No rule condition {node?.Name} is found";
_logger.LogWarning(errorMsg);
return null;
}
_logger.LogInformation("Start execution rule condition {ConditionName} for agent {AgentId} with trigger {TriggerName}",
foundCondition.Name, agent.Id, trigger.Name);
var hooks = _services.GetHooks<IRuleTriggerHook>(agent.Id);
foreach (var hook in hooks)
{
await hook.BeforeRuleConditionExecuting(agent, node, incomingEdge, trigger, context);
}
// Execute condition
context.Parameters ??= [];
var result = await foundCondition.EvaluateAsync(agent, trigger, context);
foreach (var hook in hooks)
{
await hook.AfterRuleConditionExecuted(agent, node, incomingEdge, trigger, context, result);
}
return result;
}
catch (Exception ex)
{
_logger.LogError(ex, "Error executing rule condition {ConditionName} for agent {AgentId}", node?.Name, agent.Id);
return new RuleNodeResult
{
Success = false,
ErrorMessage = ex.Message
};
}
}
// Find the matching condition
private IRuleCondition? GetRuleCondition(RuleNode node, Agent agent, IRuleTrigger trigger)
{
var conditions = _services.GetServices<IRuleCondition>()
.Where(x => x.Name.IsEqualTo(node?.Name))
.ToList();
var found = conditions.FirstOrDefault(x => !string.IsNullOrEmpty(x.AgentId) && x.AgentId.IsEqualTo(agent.Id) && x.Triggers?.Contains(trigger.Name) == true);
if (found != null)
{
return found;
}
found = conditions.FirstOrDefault(x => !string.IsNullOrEmpty(x.AgentId) && x.AgentId.IsEqualTo(agent.Id));
if (found != null)
{
return found;
}
found = conditions.FirstOrDefault(x => x.Triggers?.Contains(trigger.Name, StringComparer.OrdinalIgnoreCase) == true);
if (found != null)
{
return found;
}
found = conditions.FirstOrDefault();
if (found != null)
{
return found;
}
return null;
}
#endregion
#region Private methods
private Dictionary<string, string?> BuildParameters(
Dictionary<string, string?>? config,
IEnumerable<MessageState>? states,
Dictionary<string, string?>? param = null)
{
var dict = new Dictionary<string, string?>();
if (config != null)
{
dict = new(config);
}
if (!states.IsNullOrEmpty())
{
foreach (var state in states!)
{
dict[state.Key] = state.Value?.ConvertToString();
}
}
if (!param.IsNullOrEmpty())
{
foreach (var pair in param!)
{
dict[pair.Key] = pair.Value;
}
}
return dict;
}
#endregion
#region Legacy conversation
private async Task<string> SendMessageToAgent(Agent agent, IRuleTrigger trigger, string text, IEnumerable<MessageState>? states = null)
{
var convService = _services.GetRequiredService<IConversationService>();
var conv = await convService.NewConversation(new Conversation
{
Channel = trigger.Channel,
Title = text,
AgentId = agent.Id
});
var message = new RoleDialogModel(AgentRole.User, text);
var allStates = new List<MessageState>
{
new("channel", trigger.Channel)
};
if (!states.IsNullOrEmpty())
{
allStates.AddRange(states!);
}
await convService.SetConversationId(conv.Id, allStates);
await convService.SendMessage(agent.Id,
message,
null,
msg => Task.CompletedTask);
await convService.SaveStates();
return conv.Id;
}
#endregion
}