33![ JDK] ( https://img.shields.io/badge/JDK-1.21-blue.svg )
44![ Supported versions] ( https://img.shields.io/badge/Minecraft-1.21-green.svg )
55[ ![ SpigotMC] ( https://img.shields.io/badge/Buy_on_SpigotMC-yellow.svg )] ( https://www.spigotmc.org/resources/%E2%9C%A8-doublejump.125526/ )
6- [ ![ Modrtinth ] ( https://img.shields.io/badge/Download_on_Modrinth-green.svg )] ( https://polymart.org/product/7887/doublejump-1-17-1-21-5 )
6+ [ ![ Modrinth ] ( https://img.shields.io/badge/Download_on_Modrinth-green.svg )] ( https://polymart.org/product/7887/doublejump-1-17-1-21-5 )
77[ ![ bStats] ( https://img.shields.io/badge/Servers_using_doublejump-00695c )] ( https://bstats.org/plugin/bukkit/Double-Jump/19387 )
88
9- > ** Smooth, fully customizable double jump — no glitches, no lag.**
9+ > ** Smooth, fully customizable double jump — predictable, stable, and lag-free .**
1010
1111---
1212
1313## ✨ Features
1414
15- ### ⚡ Clean & Smooth Mechanics
16- - Custom double jump system (not vanilla- based)
17- - Predictable, consistent movement
18- - No random bugs or desync
15+ ### ⚡ Clean & Predictable Mechanics
16+ - Fully custom double jump system (not based on vanilla )
17+ - Consistent movement without desync
18+ - No random glitches or unexpected behavior
1919
2020---
2121
2222### 🎒 Jump Items
23- Define how players activate jump:
23+ Flexible ways to activate double jump:
2424- ` WEAR_ITEM ` – wear specific boots
25- - ` HOLD_ITEM ` – hold an item
26- - ` HAVE_ITEM ` – have an item
27- - ` CLICK_ITEM ` – right-click to trigger
25+ - ` HOLD_ITEM ` – hold an item
26+ - ` HAVE_ITEM ` – keep item in inventory
27+ - ` CLICK_ITEM ` – trigger on right-click
2828
29- Everything configurable per item.
29+ Each mode is fully configurable per item.
3030
3131---
3232
33- ### 🎨 Jump Effects
34- You can customize effects e.g. partciles, sounds on jump. Permission-based. Base and can be ovverides by opermissions.
33+ ### 🎨 Effects Customization
34+ - Particles and sounds on jump
35+ - Permission-based overrides
36+ - Fine-grained control for different player groups
3537
3638---
3739
3840### 🔐 Permission-Based Control
39- - Control:
40- - velocity
41- - cooldown
42- - effects
43- - access
44- - Perfect for rank systems
41+ Control everything via permissions:
42+ - velocity
43+ - cooldown
44+ - effects
45+ - access
46+
47+ Perfect for rank-based servers.
4548
4649---
4750
4851### 🛡️ Smart Restrictions
49- Disable jump when needed :
52+ Disable or limit jumping in specific scenarios :
5053- Elytra equipped
51- - In specific worlds
52- - In WorldGuard regions
53- - In combat (EternalCombat support)
54- - For high -ping players
54+ - Selected worlds
55+ - WorldGuard regions
56+ - Combat (EternalCombat support)
57+ - High -ping players
5558- Or allow only via permission
5659
5760---
5861
5962### ⏱️ Cooldown System
60- - Limit jump usage (e.g. every X seconds)
61- - Prevents abuse and spam
63+ - Limit jump usage (e.g. every X seconds)
64+ - Prevent spam and abuse
6265
6366---
6467
6568### 💥 Fall Damage Control
66- - Disable for parkour/ fun modes
67- - Enable for PvP balance
69+ - Disable for parkour or fun modes
70+ - Enable for balanced PvP
6871
6972---
7073
7174### 🔄 Auto Enable
72- - Enable on join
73- - Optional permission-based access (e.g. VIP)
75+ - Automatically enable on join
76+ - Optional permission-based activation (e.g. VIP)
7477
7578---
7679
@@ -85,9 +88,9 @@ No hardcoded limitations.
8588---
8689
8790### 🚀 Performance
88- - Designed for high-performance servers
89- - No unnecessary overhead
90- - Scales well even with many players
91+ - Optimized for high-performance servers
92+ - Minimal overhead
93+ - Scales well with large player counts
9194
9295---
9396
@@ -113,43 +116,43 @@ No hardcoded limitations.
113116| ` /doublejump disable-for ` | ` command.doublejump.target ` | Disable for another player |
114117| ` /doublejump item give ` | ` command.doublejump.item ` | Give jump item |
115118| ` /doublejump item remove ` | ` command.doublejump.item ` | Remove jump item |
116- | ` /doublejump reload ` | ` command.doublejump.reload ` | Reload config |
119+ | ` /doublejump reload ` | ` command.doublejump.reload ` | Reload config |
117120
118121---
119122
120123## 🛒 Support & Refunds
121124
122125💬 Discord: ` imdmk `
123126
124- Refund only if:
125- - Critical bug breaks the plugin
126- - Cannot be fixed in reasonable time
127+ Refunds are provided only if:
128+ - A critical bug breaks core functionality
129+ - The issue cannot be resolved in a reasonable time
127130
128131---
129132
130133## 🌟 Why DoubleJump?
131134
132- Because most plugins:
135+ Most plugins:
133136- glitch
134137- are limited
135- - or kill performance
138+ - or impact performance
136139
137- ** This one doesn’t .**
140+ ** This one focuses on stability, control, and clean design .**
138141
139142You get:
140- - stable mechanics
141- - full control
142- - clean implementation
143+ - reliable mechanics
144+ - full configurability
145+ - predictable behavior
143146
144147---
145148
146149## ❤️ Support
147150
148- ⭐ Leave a review
151+ ⭐ Leave a star
149152☕ Donate: https://paypal.me/dominiksuliga
150153
151154---
152155
153156## 💡 Summary
154157
155- If you want ** reliable , configurable double jump without bullshit ** , this is it.
158+ If you want a ** stable , configurable double jump system that just works ** , this is it.
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