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14 | 14 |
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15 | 15 | ## ✨ Features That Go Way Beyond "Just a Double Jump" |
16 | 16 |
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17 | | -🧠 **Not native to Minecraft? No problem.** |
| 17 | +✅ **Not native to Minecraft? No problem.** |
18 | 18 | We *rewrote physics* to make smooth, fully customizable double jumps possible. |
19 | 19 |
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20 | | -🧱 **Jump Blocks – Step to Launch** |
| 20 | +✅ **Jump Blocks – Step to Launch** |
21 | 21 | Step on a block (e.g. `DIAMOND_BLOCK`) and instantly unlock your jump. |
22 | | -🔧 Fully customizable triggers, messages, and permissions. |
| 22 | +Fully customizable triggers, messages, and permissions. |
23 | 23 |
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24 | | -🎩 **Jump Items – Your Jump, Your Style** |
| 24 | +✅ **Jump Items – Your Jump, Your Style** |
25 | 25 | Require players to: |
26 | | -- 👢 Wear special boots (`WEAR_ITEM`) |
27 | | -- ✋ Hold a specific item (`HOLD_ITEM`) |
28 | | -- 🖱️ Right-click it (`CLICK_ITEM`) |
| 26 | +- Wear special boots (`WEAR_ITEM`) |
| 27 | +- Hold a specific item (`HOLD_ITEM`) |
| 28 | +- Right-click it (`CLICK_ITEM`) |
29 | 29 | *Every action fully configurable.* |
30 | 30 |
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31 | 31 | 🎨 **Jump Visuals – Particles & Sounds, Player-Controlled** |
32 | 32 | - Built-in GUI lets players pick their own particles and sounds. |
33 | 33 | - Set defaults in config |
34 | 34 | - Players can override them freely |
35 | 35 |
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36 | | -💥 **Permission-Based Power** |
| 36 | +✅ **Permission-Based Power** |
37 | 37 | Control velocity, cooldown, and access using permissions — ideal for rank systems. |
38 | 38 |
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39 | | -⚔️ **Fall Damage Control** |
40 | | -✅ Turn OFF for fun parkour |
41 | | -✅ Turn ON for PvP challenge |
| 39 | +✅ **Fall Damage Control** |
| 40 | +- Turn OFF for fun parkour |
| 41 | +- Turn ON for PvP challenge |
42 | 42 | *Your server, your rules.* |
43 | 43 |
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44 | | -🛡️ **Smart Restrictions** |
| 44 | +✅ **Smart Restrictions** |
45 | 45 | Block double jumps: |
46 | 46 | - ❌ For laggy players |
47 | 47 | - 🛑 When Elytra is equipped |
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