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Doc: rename exe in main readme, missing readme's
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README.md

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@@ -54,7 +54,7 @@ cmake --build cmake-build-release --config Release
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### Run
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```bash
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./cmake-build-release/bin/cae -h
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./cmake-build-release/bin/cae-editor -h
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Usage: cae [options]
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Options:
@@ -86,7 +86,6 @@ This section targets engine developers and contributors.
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### Preprocessor macros
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- `PLUGINS_DIR`: Path of plugins binaries directory.
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- `CAE_DEBUG`: Defined if build mode is debug.
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- `CAE_DYNAMIC_PLUGINS`: Defined if plugins are build dynamically.
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- `CAE_PLATFORM_WEB`: Defined if platform is Web.
@@ -95,6 +94,7 @@ This section targets engine developers and contributors.
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- `CAE_PLATFORM_MACOS`: Defined if platform is macOS.
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- `CAE_PLATFORM_WINDOWS`: Defined if platform is Windows.
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- `CAE_PLATFORM_LINUX`: Defined if platform is Linux.
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- `CAE_PLUGINS_DIR`: Path of plugins binaries directory.
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### Testing
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apps/Editor/CMakeLists.txt

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@@ -27,7 +27,7 @@ if (CAE_ENABLE_LTO)
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cae_enable_lto(${PROJECT_NAME})
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endif ()
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target_compile_definitions(${PROJECT_NAME} PRIVATE PLUGINS_DIR="${CMAKE_BINARY_DIR}/bin/lib")
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target_compile_definitions(${PROJECT_NAME} PRIVATE CAE_PLUGINS_DIR="${CMAKE_BINARY_DIR}/bin/lib")
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target_include_directories(${PROJECT_NAME} PRIVATE
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"${PROJECT_SOURCE_DIR}/include"

apps/Editor/README.md

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apps/Editor/src/application.cpp

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@@ -8,7 +8,7 @@
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static std::vector<std::shared_ptr<cae::utl::IPlugin>> loadPlugins(const std::unique_ptr<cae::utl::PluginLoader> &loader)
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{
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std::vector<std::shared_ptr<cae::utl::IPlugin>> loadedPlugins;
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const std::filesystem::path pluginDir{PLUGINS_DIR};
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const std::filesystem::path pluginDir{CAE_PLUGINS_DIR};
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if (!cae::utl::Path::existsDir(pluginDir))
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{
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cae::utl::Logger::log("Plugins directory does not exist: " + pluginDir.string(), cae::utl::LogLevel::WARNING);

apps/README.md

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plugins/Network/Asio/README.md

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plugins/Network/Posix/README.md

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plugins/Network/WinSock/README.md

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plugins/Shader/Frontend/README.md

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plugins/Shader/IR/README.md

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