[ID-3839] fix: uwb log level #603
test-build.yml
on: pull_request
Test sample game 🧪
3m 54s
Matrix: build
Annotations
42 warnings
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Test sample game 🧪
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Core/FullscreenHandler.cs(26,40): warning CS8618: Non-nullable field 'graphicComponent' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Core/FullscreenHandler.cs(24,29): warning CS8618: Non-nullable field 'hideOnFullscreen' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/WebBrowserUIControlsTMP.cs(33,38): warning CS8618: Non-nullable field 'webBrowserUi' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/WebBrowserUIControlsTMP.cs(31,31): warning CS8618: Non-nullable field 'inputField' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Helper/WebBrowserUtils.cs(84,51): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Core/WebBrowserArgsBuilder.cs(30,68): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Logging/JsonLogSeverityConverter.cs(27,32): warning CS8765: Nullability of type of parameter 'existingValue' doesn't match overridden member (possibly because of nullability attributes).
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Logging/JsonLogSeverityConverter.cs(22,30): warning CS8765: Nullability of type of parameter 'value' doesn't match overridden member (possibly because of nullability attributes).
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(16,16): warning CS8618: Non-nullable event 'OnUnityPostMessage' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(520,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(514,50): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(502,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(49,45): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(41,41): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(45,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(35,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for WebGL
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(520,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(514,50): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(502,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(49,45): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(41,41): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(45,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(35,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(520,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(514,50): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(502,36): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(49,45): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/PassportImpl.cs(41,41): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(45,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(35,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Artifacts
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