chore: update game bridge to 2.4.5 #632
test-build.yml
on: pull_request
Test sample game 🧪
3m 0s
Matrix: build
Annotations
42 warnings
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Test sample game 🧪
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Logging/ProcessLogHandler.cs(25,18): warning CS8618: Non-nullable event 'OnProcessOutputLog' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/WebBrowserUIControls.cs(31,38): warning CS8618: Non-nullable field 'webBrowserUi' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/WebBrowserUIControls.cs(29,27): warning CS8618: Non-nullable field 'inputField' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/WebBrowserUIControlsTMP.cs(33,38): warning CS8618: Non-nullable field 'webBrowserUi' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/WebBrowserUIControlsTMP.cs(31,31): warning CS8618: Non-nullable field 'inputField' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Core/WebBrowserArgsBuilder.cs(30,68): warning CS8625: Cannot convert null literal to non-nullable reference type.
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Logging/JsonLogSeverityConverter.cs(27,32): warning CS8765: Nullability of type of parameter 'existingValue' doesn't match overridden member (possibly because of nullability attributes).
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/UnityWebBrowser/dev.voltstro.unitywebbrowser@2.2.5/Runtime/Logging/JsonLogSeverityConverter.cs(22,30): warning CS8765: Nullability of type of parameter 'value' doesn't match overridden member (possibly because of nullability attributes).
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Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(16,16): warning CS8618: Non-nullable event 'OnUnityPostMessage' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
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Build for StandaloneWindows64
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(42,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(37,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(68,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(63,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(58,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(53,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Marketplace/Runtime/LinkFactory.cs(29,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for iOS
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for WebGL
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(48,48): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(42,44): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(45,31): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(35,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for WebGL
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(42,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(37,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(68,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(63,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(58,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(53,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Marketplace/Runtime/LinkFactory.cs(29,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build for Android
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Artifacts
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Build-Android
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41.7 MB |
sha256:14133a414ea6266494475da6aa62fe831090d85b8fae137da53e3bd83eb72e56
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Build-StandaloneWindows64
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175 MB |
sha256:7bc996715aefb61a42602fdbfd73ed488b034ab73356589d625abf6aa0828dae
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Build-WebGL
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11.2 MB |
sha256:f9d3e4ec413e1e9f0e7e12d12bfe1d81f2ba036f2408f245612eb385437553ae
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Build-iOS
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220 MB |
sha256:84ae5ad3323b002f4ebd6f9dc9d7eb7c36f2fe0f206ebf8cced4b47e0fa84db4
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Coverage results
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330 KB |
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Test results
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314 KB |
sha256:3bdff8d372c1f4452168f3af7115ffae853a052d53f291fa2716287ab9d47c74
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