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chore: update game bridge to 2.12.5 #905

chore: update game bridge to 2.12.5

chore: update game bridge to 2.12.5 #905

Triggered via pull request January 29, 2026 03:24
Status Cancelled
Total duration 8m 8s
Artifacts 6

test-build.yml

on: pull_request
Test sample app 🛠️
2m 41s
Test sample app 🛠️
Test Unity 6 sample app 🛠️
4m 6s
Test Unity 6 sample app 🛠️
Matrix: build
Matrix: build-unity6
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11 errors and 38 warnings
Build for Android
Canceling since a higher priority waiting request for Test & Build-refs/pull/655/merge exists
Build for Android
The operation was canceled.
Build Unity 6 for iOS
Canceling since a higher priority waiting request for Test & Build-refs/pull/655/merge exists
Build Unity 6 for iOS
The operation was canceled.
Build Unity 6 for StandaloneWindows64
Canceling since a higher priority waiting request for Test & Build-refs/pull/655/merge exists
Build Unity 6 for StandaloneWindows64
The operation was canceled.
Build for WebGL
Canceling since a higher priority waiting request for Test & Build-refs/pull/655/merge exists
Build for WebGL
The operation was canceled.
Build for StandaloneWindows64
Canceling since a higher priority waiting request for Test & Build-refs/pull/655/merge exists
Build for StandaloneWindows64
The operation was canceled.
Test & Build
Canceling since a higher priority waiting request for Test & Build-refs/pull/655/merge exists
Test sample app 🛠️
No cdata in stack trace for test case: Immutable.Passport.PassportImplTests.Relogin_NullResponse_Failed
Test Unity 6 sample app 🛠️
No files were found with the provided path: CodeCoverage. No artifacts will be uploaded.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Model/DirectLoginOptions.cs(20,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(11,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(12,70): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserRequest.cs(10,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/UriHelpers.cs(11,29): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Helpers/JsonHelpers.cs(15,24): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Event/AnalyticsEvent.cs(40,61): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android
No files were found with the provided path: build. No artifacts will be uploaded.
Build Unity 6 for iOS
No files were found with the provided path: build. No artifacts will be uploaded.
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity 6 for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build Unity 6 for StandaloneWindows64
No files were found with the provided path: build. No artifacts will be uploaded.
Build Unity 6 for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/BrowserCommunicationsManager.cs(24,51): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(68,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(63,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(58,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(53,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(42,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkQueryParams.cs(37,22): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Marketplace/Runtime/LinkFactory.cs(29,39): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Logging/PassportLogger.cs(15,43): warning CS8632: The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(12,23): warning CS8618: Non-nullable field 'method' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(24,23): warning CS8618: Non-nullable field 'name' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(23,23): warning CS8618: Non-nullable field 'message' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(10,23): warning CS8618: Non-nullable field 'errorType' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(8,23): warning CS8618: Non-nullable field 'requestId' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(7,23): warning CS8618: Non-nullable field 'responseFor' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/Core/Model/BrowserResponse.cs(21,25): warning CS8618: Non-nullable field 'result' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/Scripts/Private/UI/IPassportWebView.cs(170,23): warning CS8618: Non-nullable property 'PlatformSpecificConfig' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
Build for StandaloneWindows64
/github/workspace/src/Packages/Passport/Runtime/ThirdParty/ImmutableBrowserCore/WindowsWebBrowserClientAdapter.cs(19,16): warning CS8618: Non-nullable event 'OnUnityPostMessage' must contain a non-null value when exiting constructor. Consider declaring the event as nullable.
Build for StandaloneWindows64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneWindows64 Expired
184 MB
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Build-WebGL Expired
2.98 MB
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Build-iOS Expired
224 MB
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Coverage results Expired
337 KB
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Test results Expired
322 KB
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Unity6-Test-results Expired
310 KB
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