chore: update game bridge to 2.12.5 #1040
ui-tests.yml
on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
6m 28s
Build & Test Unity 6 Windows 🛠️🧪
17m 25s
Matrix: test
Annotations
5 errors and 6 warnings
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Build StandaloneWindows64 for AltTester 🛠️
Build failed with exit code 133
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Build & Test Unity 6 macOS 🛠️🧪
Process completed with exit code 1.
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Build & Test Unity 6 Windows 🛠️🧪
Canceling since a higher priority waiting request for UI Tests 🧪-refs/pull/653/merge exists
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Build & Test Unity 6 Windows 🛠️🧪
The operation was canceled.
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UI Tests 🧪
Canceling since a higher priority waiting request for UI Tests 🧪-refs/pull/653/merge exists
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Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
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Build StandaloneOSX for AltTester 🛠️
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
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Build & Test Unity 6 Windows 🛠️🧪
No files were found with the provided path: sample-unity6/Tests/Sample Unity 6 Windows_Data/Player.log. No artifacts will be uploaded.
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Build & Test Unity 6 Windows 🛠️🧪
Unable to clean or reset the repository. The repository will be recreated instead.
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Artifacts
Produced during runtime
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Build-StandaloneOSX
Expired
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61.4 MB |
sha256:fc110b4d2407ee7a20cad9db8fb1ce5c318c39d73a2e05849f7d463acc10bc81
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Unity6-First-Build-Log
Expired
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392 KB |
sha256:57aa45c8ebcd4f62539120f16247f78c66ba2cffc444793e927235d10748a51c
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Unity6-Windows-Build-Log
Expired
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10.4 KB |
sha256:0ace2757b98422745cee14b738c5f950568bb0e1e1d9c7993a222a14b790a9b7
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Unity6-macOS-Build-Log
Expired
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126 KB |
sha256:1a26caa5a9faa8c355fe14b69347081e75ba602b8f09f2ce45eea5f2f1647a19
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Unity6-macOS-Player-Log
Expired
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2.61 KB |
sha256:d41532407a975f76ced5a4a3616df95e97b3bece1217110e509dfb5f00bb6cf8
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