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chore: update game bridge to 2.12.5 #1041

chore: update game bridge to 2.12.5

chore: update game bridge to 2.12.5 #1041

Triggered via pull request January 29, 2026 23:26
Status Cancelled
Total duration 18m 57s
Artifacts 5

ui-tests.yml

on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
6m 28s
Build & Test Unity 6 macOS 🛠️🧪
Build & Test Unity 6 Windows 🛠️🧪
18m 39s
Build & Test Unity 6 Windows 🛠️🧪
Matrix: test
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5 errors and 6 warnings
Build StandaloneWindows64 for AltTester 🛠️
Build failed with exit code 133
Build & Test Unity 6 macOS 🛠️🧪
Process completed with exit code 1.
Build & Test Unity 6 Windows 🛠️🧪
Canceling since a higher priority waiting request for UI Tests 🧪-refs/pull/653/merge exists
Build & Test Unity 6 Windows 🛠️🧪
The operation was canceled.
UI Tests 🧪
Canceling since a higher priority waiting request for UI Tests 🧪-refs/pull/653/merge exists
Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build StandaloneOSX for AltTester 🛠️
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
Build & Test Unity 6 Windows 🛠️🧪
No files were found with the provided path: sample-unity6/Tests/Sample Unity 6 Windows_Data/Player.log. No artifacts will be uploaded.
Build & Test Unity 6 Windows 🛠️🧪
Unable to clean or reset the repository. The repository will be recreated instead.

Artifacts

Produced during runtime
Name Size Digest
Build-StandaloneOSX Expired
61.4 MB
sha256:29b661f068135daaf420b0fdc316e9114a9a1c3ba225bf332d6b02ebba4e79a4
Unity6-First-Build-Log Expired
392 KB
sha256:528b3aa88f9a0f9af51a213047cd5cbe85fda8018080078050076010e8156610
Unity6-Windows-Build-Log Expired
10.4 KB
sha256:073f9a006f5918bf4bd9dd36336e30d25402514dcc646f49f1a175e854e63512
Unity6-macOS-Build-Log Expired
126 KB
sha256:5cbc7bdf8fbd6837c9f8bde9d28b1a4c9a618221fec68d7beaac2a2b17d354df
Unity6-macOS-Player-Log Expired
2.68 KB
sha256:9b0a024445f49693d8b62e954fb901c372917b7f29461d6d8692ed2b39faba9e