chore: update game bridge to 2.12.5 #1044
ui-tests.yml
on: pull_request
Matrix: build
Build & Test Unity 6 macOS 🛠️🧪
6m 29s
Build & Test Unity 6 Windows 🛠️🧪
17m 57s
Matrix: test
Annotations
5 errors and 6 warnings
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Build StandaloneWindows64 for AltTester 🛠️
Build failed with exit code 133
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Build & Test Unity 6 macOS 🛠️🧪
Process completed with exit code 1.
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Build & Test Unity 6 Windows 🛠️🧪
Canceling since a higher priority waiting request for UI Tests 🧪-refs/pull/653/merge exists
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Build & Test Unity 6 Windows 🛠️🧪
The operation was canceled.
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UI Tests 🧪
Canceling since a higher priority waiting request for UI Tests 🧪-refs/pull/653/merge exists
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Build StandaloneWindows64 for AltTester 🛠️
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build StandaloneWindows64 for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
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Build StandaloneOSX for AltTester 🛠️
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build StandaloneOSX for AltTester 🛠️
Unexpected input(s) 'artifactsPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
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Build & Test Unity 6 Windows 🛠️🧪
No files were found with the provided path: sample-unity6/Tests/Sample Unity 6 Windows_Data/Player.log. No artifacts will be uploaded.
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Build & Test Unity 6 Windows 🛠️🧪
Unable to clean or reset the repository. The repository will be recreated instead.
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Artifacts
Produced during runtime
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Build-StandaloneOSX
Expired
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61.4 MB |
sha256:4523ffb29ca07bf1dc59b389be35e98518190adb258d7f712ca91dc4b92da0c6
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Unity6-First-Build-Log
Expired
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392 KB |
sha256:9b45bf53687cdd9189a318fabaa82217605fc6e4409a6dbddab30472eaf4f61f
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Unity6-Windows-Build-Log
Expired
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10.4 KB |
sha256:4c27bb56f97cfade7ce2ce814808a5408e87f18d62794fac4ab3854adf977cfd
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Unity6-macOS-Build-Log
Expired
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128 KB |
sha256:e88825dc1ce39c2e7fed40fb33a597582efb6d9b345c75002e6a14fdbee64a76
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Unity6-macOS-Player-Log
Expired
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2.71 KB |
sha256:357fff7c7a1ba1c16634801d269b61c065e26ce8620fcd31b33e7d1f0671ba66
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